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Quick Question About DeleteVehicle

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I forgot how this worked in previous arma versions, but...

If I create a blufor boat (which spawns with a driver in place) and then a trigger that uses DeleteVehicle after the player gets a certain distance away, isn't the driver that spawned with the boat supposed to be deleted along with the boat?(afterall, the driver is part of the vehicle and is not grouped to anything)...currently im seeing the boat get deleted but the driver remains. Is this correct behavior or a bug?

Edited by BigShot

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I forgot how this worked in previous arma versions, but...

If I create a blufor boat (which spawns with a driver in place) and then a trigger that uses DeleteVehicle after the player gets a certain distance away, isn't the driver that spawned with the boat supposed to be deleted along with the boat?(afterall, the driver is part of the vehicle and is not grouped to anything)...currently im seeing the boat get deleted but the driver remains. Is this correct behavior or a bug?

It's normal that it leaves the crew behind, to delete both use:

{deleteVehicle _x} forEach crew vehiclename;

deleteVehicle vehiclename;

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