bigshot 64 Posted April 21, 2013 (edited) I forgot how this worked in previous arma versions, but... If I create a blufor boat (which spawns with a driver in place) and then a trigger that uses DeleteVehicle after the player gets a certain distance away, isn't the driver that spawned with the boat supposed to be deleted along with the boat?(afterall, the driver is part of the vehicle and is not grouped to anything)...currently im seeing the boat get deleted but the driver remains. Is this correct behavior or a bug? Edited April 21, 2013 by BigShot Share this post Link to post Share on other sites
clydefrog 3 Posted April 22, 2013 I forgot how this worked in previous arma versions, but...If I create a blufor boat (which spawns with a driver in place) and then a trigger that uses DeleteVehicle after the player gets a certain distance away, isn't the driver that spawned with the boat supposed to be deleted along with the boat?(afterall, the driver is part of the vehicle and is not grouped to anything)...currently im seeing the boat get deleted but the driver remains. Is this correct behavior or a bug? It's normal that it leaves the crew behind, to delete both use: {deleteVehicle _x} forEach crew vehiclename; deleteVehicle vehiclename; Share this post Link to post Share on other sites
cobra4v320 27 Posted April 22, 2013 Use {deleteVehicle _x} forEach (crew vehiclename) + [vehiclename]; Share this post Link to post Share on other sites
bigshot 64 Posted April 22, 2013 thanks guys, much appreciated. Share this post Link to post Share on other sites