wildw1ng 2 Posted April 17, 2013 (edited) description: This sound mod enhances gaming with Voice Activated Commands by muting player command sounds.The players avatar doesn't repeat every command anymore which can be very distracting. Also the group reacts faster on given commands.version: 1.1required addons: nonetested with: Arma 3 Alpha 0.55.10.4711date: 02.05.2013contact: http://wildw1ng.combikey: http://www.ofpec.com/tags/index.php?action=details&tag_id=2898VAC: http://www.dwvac.com/ DOWNLOAD config.cpp: class CfgPatches { class VACommander { version = "1.1"; author = "wildw1ng"; units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = {"A3_Dubbing_Radio_F"}; }; }; class RadioProtocolBase; class RadioProtocolENG : RadioProtocolBase { class Words { class Normal { zero[] = {}; one[] = {}; two[] = {}; three[] = {}; four[] = {}; five[] = {}; six[] = {}; seven[] = {}; eight[] = {}; nine[] = {}; ten[] = {}; eleven[] = {}; twelve[] = {}; thirteen[] = {}; fourteen[] = {}; fifteen[] = {}; sixteen[] = {}; seventeen[] = {}; eighteen[] = {}; nineteen[] = {}; twenty[] = {}; thirty[] = {}; forty[] = {}; fifty[] = {}; sixty[] = {}; seventy[] = {}; eighty[] = {}; ninety[] = {}; hundred[] = {}; whiteTeam[] = {}; redTeam[] = {}; greenTeam[] = {}; blueTeam[] = {}; yellowTeam[] = {}; watch_at1[] = {}; watch_at2[] = {}; watch_at3[] = {}; watch_at4[] = {}; watch_at5[] = {}; watch_at6[] = {}; watch_at7[] = {}; watch_at8[] = {}; watch_at9[] = {}; watch_at10[] = {}; watch_at11[] = {}; watch_at12[] = {}; FireAtWill[] = {}; WeaponsFree[] = {}; CombatOpenFire[] = {}; HoldFire[] = {}; DoNotFire[] = {}; CeaseFireGodddamit[] = {}; CheckYourFire[] = {}; Safe[] = {}; Relax[] = {}; KeepFocused[] = {}; StayAlert[] = {}; PrepareForContact[] = {}; GetReadyToFight[] = {}; LockAndLoad[] = {}; Danger[] = {}; Silence[] = {}; DownAndQuiet[] = {}; Stealth[] = {}; FallBack[] = {}; ReturnToFormation[] = {}; Halt[] = {}; TakeCover[] = {}; Stop[] = {}; Advance[] = {}; FormOnMe[] = {}; Regroup[] = {}; StayBack[] = {}; FlankLeft[] = {}; FlankRight[] = {}; Fire[] = {}; Engage[] = {}; EngageAtWill[] = {}; FreeToEngage[] = {}; Disengage[] = {}; FormColumn[] = {}; FormStaggeredColumn[] = {}; FormWedge[] = {}; FormEcholonLeft[] = {}; FormEcholonRight[] = {}; FormVee[] = {}; FormLine[] = {}; FormFile[] = {}; FormDiamond[] = {}; GoProne[] = {}; GetDown[] = {}; HitTheDirt[] = {}; StayCrouched[] = {}; StandUp[] = {}; CopyMyStance[] = {}; ScanHorizon[] = {}; SuppressiveFireE[] = {}; Dismount[] = {}; Eject[] = {}; Disembark[] = {}; Bailout[] = {}; }; class Normal_Contact : Normal { }; class Normal_Targeting1 : Normal { }; class Normal_Targeting2 : Normal { }; class Normal_Targeting3 : Normal { }; class Normal_Watch : Normal { }; class Normal_Targeting4 : Normal { }; }; }; change log: v0.55.rc1 initial release v1.1 edited sound entries due to the 30.04.2013 dubbing_radio_f changes removed "mount vehicle" mute entries Edited May 2, 2013 by wildw1ng updated version to 1.1 1 Share this post Link to post Share on other sites
CubicVirtuoso 10 Posted April 18, 2013 (edited) I've been seeing a lot of people talk about VAC for Arma 3, but couldn't find a post about it on the completed/released addon forums. Is VAC for Arma 3 completed? If so, are there any tutorials for it? Edit: Never mind, I found a pretty good set of tutorials on youtube... Edited April 18, 2013 by cvirtuoso Share this post Link to post Share on other sites
wildw1ng 2 Posted April 27, 2013 i uploaded a demo video showing the addon in action Share this post Link to post Share on other sites
wildw1ng 2 Posted May 2, 2013 updated version to 1.1 Share this post Link to post Share on other sites
lightspeed_aust 681 Posted May 2, 2013 Just brilliant mate! I would play SP again with control like that. Share this post Link to post Share on other sites
kremator 1065 Posted May 2, 2013 Very nice. Will have to start using GlovePie again :) Share this post Link to post Share on other sites