Redphoenix 1540 Posted March 18, 2013 (edited) Since some day Cyborg and Me are having a very very strange error in the rpt. We don't know exactly when it happened, or even how, but since some days we have a error in the config. The error is like this: " '/' is not a value " The big deal here is: Alle the files on this model are working 100% fine when loaded into the game. I's just this error which kills my understanding of the game. At first we thought that something on our model is wrong, but it isn't. We took the fresh model out of the source files (which went perfectly fine in the first days) and corrected it like we did before the error showed up for the first time. But nope, error is still there. Then I made a new cfg and copied all the code out of the config into the new one. Nope, error is still there. I thought about binarizing, but guess what... Nope, error is still there. So, in the end I gave up hammering my head into my desk.... Maybe someone of you ran into the same error once and knows what to do. If we cant fix the current cfg, we would have to make a new one which would throw us back like 1 or 2 weeks..... Here is a part of the arma3.rpt.... It carries one like 4000 lines.... Warning Message: No entry 'bin\config.bin/CfgVehicles/ViewPilot.scope'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgVehicles/ViewPilot.model'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgVehicles/ViewPilot.simulation'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgVehicles/ViewPilot.accuracy'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgVehicles/ViewPilot.camouflage'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgVehicles/ViewPilot.audible'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgVehicles/ViewPilot.displayName'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgVehicles/ViewPilot.textSingular'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgVehicles/ViewPilot.speechSingular'. Warning Message: Size: '/' not an array Warning Message: No entry 'bin\config.bin/CfgVehicles/ViewPilot.textPlural'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgVehicles/ViewPilot.speechPlural'. Warning Message: Size: '/' not an array Warning Message: No entry 'bin\config.bin/CfgVehicles/ViewPilot.maxDetectRange'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgVehicles/ViewPilot.detectSkill'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgVehicles/ViewPilot.mineAlertIconRange'. Warning Message: '/' is not a value Warning Message: No entry 'bin\config.bin/CfgVehicles/ViewPilot.weaponSlots'. Warning Message: '/' is not a value Cheers... RP edit: Oh, nearly forgotten: Here is the config... http://pastebin.com/NFwThbve Edited March 18, 2013 by RedPhoenix Share this post Link to post Share on other sites
rstratton 0 Posted March 18, 2013 sounds like an issue with inheritence problem so try this class WeaponCloudsMGun; class CfgVehicles { class Helicopter; class Helicopter_Base_F: Helicopter { class Turrets; }; class Helicopter_Base_H: Helicopter_Base_F { class Turrets: Turrets { class CopilotTurret; }; class AnimationSources; class Eventhandlers; class Viewoptics; }; class CMA_Mi28_RUS: Helicopter_Base_H { Share this post Link to post Share on other sites
Redphoenix 1540 Posted March 18, 2013 Nope... didn't solve the problem :/ Share this post Link to post Share on other sites
Cyborg11 10 Posted March 18, 2013 Thanks rstratton! You pointed me into the right direction. Share this post Link to post Share on other sites
matt2507 10 Posted March 19, 2013 I already had this kind of problem. This was because of "//" that the game interpret as an error. (Sorry for my english) Share this post Link to post Share on other sites
Redphoenix 1540 Posted March 27, 2013 Okay, I am going to up this problem since we still have no solution for our problem. Any new ideas? Share this post Link to post Share on other sites
ProfTournesol 956 Posted March 27, 2013 (edited) Okay, I am going to up this problem since we still have no solution for our problem.Any new ideas? Post the cpp Ok, remove the comments beginning by // Edited March 27, 2013 by ProfTournesol Share this post Link to post Share on other sites
matt2507 10 Posted March 27, 2013 Okay, I am going to up this problem since we still have no solution for our problem.Any new ideas? Post the cppOk, remove the comments beginning by // You must read before posting: I already had this kind of problem. This was because of "//" that the game interpret as an error. (Sorry for my english) Share this post Link to post Share on other sites
ProfTournesol 956 Posted March 28, 2013 You must read before posting: Thanks, i read what you wrote but he didn't seem to have understood. Merci, j'avais lu mais il ne semble pas avoir compris. Share this post Link to post Share on other sites
Redphoenix 1540 Posted March 28, 2013 We tried that, but it did not solve the problem. Share this post Link to post Share on other sites