shadow 6 Posted July 16, 2002 I remember seeing in a earlier thread that you can camcreate an explosion in OFP:R I can't remember how to and I can't find the thread either. Anyone know? Share this post Link to post Share on other sites
ale2999 0 Posted July 17, 2002 I saw it in a cutscene but I dont know how to script it or anything Share this post Link to post Share on other sites
Trilon 0 Posted July 17, 2002 bomb="Bomb" camCreate getPos unit; bomb setDammage 1 I havn't tested it, but it should work... Share this post Link to post Share on other sites
Bosun 0 Posted July 17, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Trilon ------ bomb="Bomb" camCreate getPos unit; bomb setDammage 1 <span id='postcolor'> Yes this one works. "Bomb" can be "Shell105 or "Heat120". I also read an interesting thread on the ofpediting forum about creating a bomb that your unit can go over but will not kill him. This is it in case your interested; Bomb = "Heat120" CamCreate[GetPos name select o, GetPos name select 1, -35] The last number -35 places it under the surface, play with this number to get however much damage you need. Share this post Link to post Share on other sites
Guest Posted July 17, 2002 If you want a really big explosion use "LaserGuidedBomb": If we have an object A (game logic for instance) that marks the position of the detonation: boom = "LaserGuidedBomb" camCreate getpos A Share this post Link to post Share on other sites
Bosun 0 Posted July 17, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">denoir ------want a really big explosion <span id='postcolor'> Thanks denoir....just tried it, nice big explosion, and a simple scripted line as well. Share this post Link to post Share on other sites
shadow 6 Posted July 17, 2002 This is all great, guys. But is there a way to make a handgrenade-explosion? I need an explosion when 4 spetznaz attack a couple of west-officers. A 125mm shell seems a bit overkill Share this post Link to post Share on other sites
InqWiper 0 Posted July 17, 2002 I dont know about handgrenade but I guess grenade works fine too. Boom="Grenade" camcreate getpos UnitName Share this post Link to post Share on other sites
Trilon 0 Posted July 17, 2002 HandGrenade should work fine too... hg="HandGrenade" camCreate getPos unitName Share this post Link to post Share on other sites