Manec 0 Posted July 14, 2002 P4 1.4GB Intel D850GB 256MB 800MHz RDRAM ATI Radeon 7200 64MB DDR SB Live! 5.1 Latest drivers from Creative and ATI I get big green areas when in vehicles, shooting ma deuce, using the compass, etc. Hard to kill something that's shooting at you when you can't see it 100 meters in front of you. Not sure where to look anymore. I've checked FAQ, TheAvonLady, etc. What am I missing? Fire mission! Â Share this post Link to post Share on other sites
Placebo 29 Posted July 14, 2002 Search Avon's FAQ for green, search the troubleshooting forum for green. Share this post Link to post Share on other sites
Manec 0 Posted July 14, 2002 BTDTGATS. no help. been through most of the FAQ's and still looking for an answer. Share this post Link to post Share on other sites
theavonlady 2 Posted July 14, 2002 What version of OFP are you running? Share this post Link to post Share on other sites
theavonlady 2 Posted July 14, 2002 Shooting from the hip here: 1. If you're using HW T&L, switch to Direct3D or vice versa. 2. What happens if you enable the 8-bit stencil option in the direct 3d settings of you Radeon card's display properties? 3. What if you force OFP's WBUFFER setting off? Search The FAQ for "olive green" to see how to do this. Share this post Link to post Share on other sites
Manec 0 Posted July 14, 2002 Great! I changed the WBuffer to 0 in the .cgf (?) file. no more green but now I'm studdering (i don't know what it's called). I'm not very literate, yet  . how do I stop that? Share this post Link to post Share on other sites
Placebo 29 Posted July 14, 2002 Are you running in 16 or 32 bit? Try switching to the other one. Share this post Link to post Share on other sites
Manec 0 Posted July 14, 2002 how? could it be that frame rate was at 20..40? where should all those be, frame rate, visual quality, etc.? And what is HW T&L anyway? What about HW acceleration? How does resolution work besides making things smaller? Too much? Share this post Link to post Share on other sites
ALDEGA 0 Posted July 14, 2002 Display resolution: number of horizontal and vertical lines that make up the image on your screen. 800x600 means 800 horizontal lines and 600 vertical lines. Higher resolution, more detailed image, but requires more processing power and memory bandwidth. HW T&L: hardware transform and lighting. Moves transformation and lighting calculations from the system cpu to your videocard. Share this post Link to post Share on other sites
Manec 0 Posted July 15, 2002 Done deal! Thanks to all! Now that that's accomplished, I hope BIS or somebody can fix the freezing problem, but that's for another post. Â Â Â Share this post Link to post Share on other sites
Lt_Damage 0 Posted July 15, 2002 I have had the same olive green screen problem for a while now. I purchased the best video card I could find so I could see OFP at its best. Now to run OFP, I need to disable HW T&L, and run in Direct3D mode. I think this is a pretty poor solution, I dislike having to run in a "compatibility mode". I have an ASUS GF4 Ti4600 with 128MB RAM, WindowsXP all latest service packs and updates. AMD 900Mhz Athlon Thunderbird and 60GB 7200RPM Maxtor hdd. I have 384mb 133mhz SDRAM Taking the HW T&L off puts more strain on my CPU and degrades my performance further. Share this post Link to post Share on other sites
Manec 0 Posted July 15, 2002 What seemed to be messing me up was the w-buffer, not the Hardware T&L. With the buffer disabled, no green, regardless of HW T&L setting. See if that works for you as well and lmk. Interesting experiments, anyway. Share this post Link to post Share on other sites