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Manec

Green areas

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P4 1.4GB

Intel D850GB

256MB 800MHz RDRAM

ATI Radeon 7200 64MB DDR

SB Live! 5.1

Latest drivers from Creative and ATI

I get big green areas when in vehicles, shooting ma deuce, using the compass, etc. Hard to kill something that's shooting at you when you can't see it 100 meters in front of you. Not sure where to look anymore. I've checked FAQ, TheAvonLady, etc. What am I missing?

Fire mission!  biggrin.gif

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BTDTGATS. no help. been through most of the FAQ's and still looking for an answer.

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Shooting from the hip here:

1. If you're using HW T&L, switch to Direct3D or vice versa.

2. What happens if you enable the 8-bit stencil option in the direct 3d settings of you Radeon card's display properties?

3. What if you force OFP's WBUFFER setting off? Search The FAQ for "olive green" to see how to do this.

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Great! I changed the WBuffer to 0 in the .cgf (?) file. no more green but now I'm studdering (i don't know what it's called). I'm not very literate, yet  confused.gif . how do I stop that?

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Are you running in 16 or 32 bit? Try switching to the other one.

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how? could it be that frame rate was at 20..40? where should all those be, frame rate, visual quality, etc.? And what is HW T&L anyway? What about HW acceleration? How does resolution work besides making things smaller? Too much?

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Display resolution: number of horizontal and vertical lines that make up the image on your screen. 800x600 means 800 horizontal lines and 600 vertical lines. Higher resolution, more detailed image, but requires more processing power and memory bandwidth.

HW T&L: hardware transform and lighting. Moves transformation and lighting calculations from the system cpu to your videocard.

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Done deal! Thanks to all! Now that that's accomplished, I hope BIS or somebody can fix the freezing problem, but that's for another post. biggrin.gif  wink.gif  confused.gif  sad.gif

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I have had the same olive green screen problem for a while now. I purchased the best video card I could find so I could see OFP at its best. Now to run OFP, I need to disable HW T&L, and run in Direct3D mode. I think this is a pretty poor solution, I dislike having to run in a "compatibility mode".

I have an ASUS GF4 Ti4600 with 128MB RAM, WindowsXP

all latest service packs and updates. AMD 900Mhz Athlon Thunderbird and 60GB 7200RPM Maxtor hdd.

I have 384mb 133mhz SDRAM

Taking the HW T&L off puts more strain on my CPU and degrades my performance further. sad.gif

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What seemed to be messing me up was the w-buffer, not the Hardware T&L. With the buffer disabled, no green, regardless of HW T&L setting. See if that works for you as well and lmk. Interesting experiments, anyway. smile.gif

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