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WareWolf

Object id of factory building at cd52

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It seems that all other objects on the map, even the hangars right next to the factory, report back correct values for getDammage.... but the one object that I want to getDammage on (the factory building in CD52, ?'object 149'?) reports zero at all times, even when totally wrecked.

I assume here that the displayed ID number is wrong, so please does anyone know what is the correct ID number to test for damage to that building?

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Well, I'm assuming that you are using "Show ID" in the editor. And if that's the ID that shows up, it's the correct one.

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thx for replies guys, but no neither have solved the problem - the grouped-trigger method also works fine on the hangars, and any other building that I have tried so far - BUT NOT on the stooopid factory object in between the hangars (object 149) at map ref CD52.. strange one this - I still reckon it might be that the editor isnt displaying the full number? or could it be a composite object that is in reality made of several components like the old office+hangars are? if so is there a way of destruct-testing those composites?

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It appears there is something wrong in the object ids, a forest object at map grid Fg56/Ff56 also has objectid 149

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Yep i agree,

Just been testing to group a trigger with the factory

(that still worked); used it as: not present with

a titletext message, and the message appeared,

once i started the mission.

So for some reason, the factory is not present as a

static Object.

Same happened by the way with a house in Vidlakov

(the town with the nice docks). There's a house

where you can walk onto a kind of platform beside.

This house also activated the trigger, once the mission

started.

~S~ CD

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