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m1lkm8n

Custom building and error loading textures

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So a buddy of mine is building me a bunker and is having issues loading the textures on the model.

Does anyone know what the max texture size? I.e. 8bit , 16bit...

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Texture on the model where? In game? In O2? Perhaps if your buddy came here to ask questions it would be easier.

The highest bit depth for an image would be 32 bit, 8 bits per channel.

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Yea textures on the model in o2. He says when loading it says unable to load file. Load error.

And I know I told him to register here cause u guys have all the answers.

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The texture files need to be in the same folder as the model, or even a sub-folder of the model, NOT in a separate directory like My Pictures

When texturing the model in Oxygen, when you load the texture in Oxygen it MUST be loaded via P drive, not some other drive or directory reference.

When the addon is packed via BinPBO, if the texture is not PAA (not sure about JPEG) then the file will typically not be included in the final PBO file.

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Awesome thanks gnat. Ill relay the info and hopefully this helps him finish.

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