Joe98 92 Posted December 22, 2012 I wish to start a mission with a prisoner being escorted to the rear area. The guard and the prisoner are both on foot. The prisoner of course has no weapons. How to create a man as a prisoner so that nobody will shoot him? . . Share this post Link to post Share on other sites
tom3kb 15 Posted December 22, 2012 You can use setcaptive true in prisoner init line. Share this post Link to post Share on other sites
ProfTournesol 956 Posted December 22, 2012 And remove his weapons : removeallweapons this Share this post Link to post Share on other sites
Joe98 92 Posted December 26, 2012 This works just fine thank you. However the prisoners run away! I was trying to make a scene where prisoners are marching along a road. How can I stop the prisoners running away? . Share this post Link to post Share on other sites
iceman77 19 Posted December 26, 2012 The "setCaptive" prisoner runs away? ---------- Post added at 18:36 ---------- Previous post was at 18:34 ---------- You could use setFriend if the captive prisoner is running away. west setFriend [East, 1]; East setFriend [west, 1]; And then reverse the process when it's time for battle. Also, you could simply group the captive with the side that's holding him captive. And then ungroup or regroup him with his default side when it's time for battle. Share this post Link to post Share on other sites
tom3kb 15 Posted December 26, 2012 Also you can set prisoner behaviour to careless. I'm not sure but this should also help in your problem. Share this post Link to post Share on other sites