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Bastet

Own terrain textures

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I don't know if I could have written this into my old post, but eventually nobody would have seen my 2. question.

so here I go again

One simple question. I made some really nice textures for my terrain (including lava and other stuff that has not been in the beginners-content u can download.)

When I save them as "novx" they look like every other image (kind of purple) but when I start buldozer they look so f***ed up. Totally hard rendered. Not as smooth, as the beginners-guide contents textures (travaji and pisek etc.)

I edited my layers.cfg with colors and theres no tile that has more than 4 parts of a texture in my mask. How do I make my own, good looking smooth textures. I googled the hell outta me but found nothing related. Maybe I'm just too dumb for this, don't know.

So I have sand, snow, lava, grass, desert, cracked land, hill-land, mountain-land and 2 others i don't know how to call in english.

But all just look the same. When u go really close to the sand layer u can see, that the terrain comes up. Looks like many balls placed onto each other. I don't know how to descibe it exactly ._.

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I don't know how to descibe it exactly ._.

Perhaps you could post screenshots. A picture is worth a thousand words.

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Okay I will as soon at it's possible (like in 4 hours).

But is it fact, that u can only use 4 textures per square buldozer is creating? =( cause if YES i Have a huge problem... :/

//EDIT:

here u go. the image

http://s14.directupload.net/images/121209/fbbjjhpd.jpg (1428 kB)

http://s14.directupload.net/images/121209/4xq6fjn9.jpg (321 kB) vulcano T_T

Edited by Bastet

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Okay I will as soon at it's possible (like in 4 hours).

But is it fact, that u can only use 4 textures per square buldozer is creating? =( cause if YES i Have a huge problem... :/

//EDIT:

here u go. the image

http://s14.directupload.net/images/121209/fbbjjhpd.jpg (1428 kB)

http://s14.directupload.net/images/121209/4xq6fjn9.jpg (321 kB) vulcano T_T

Yes, unless you use the method described in this thread: http://forums.bistudio.com/showthread.php?142178-mask_Ico-has-a-limit-of-4-layers

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Very strange. It looks like an extremely low resolution normal map has been applied to a large area. Is there a normal map on your ground texture?

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Yeah it is. But I got it now. I made the "nopx" images with the paa tool and they looked ok in my opinion. but now I made them with "xnormal" and see... it worked :D

Now I have another Problem. My Layer-map has so many colors, that i can't use it, as i want to. Cause buldozer converts the pivture into its own layer map with less colors... T_T now my wet-sand is grass and my hills are sand and stuffs...

is there another way, I can make smoother images?

http://s14.directupload.net/images/121210/9c2krvgy.png (1458 kB)

thjis is my layer now... =/

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