Bastet 1 Posted December 8, 2012 I don't know if I could have written this into my old post, but eventually nobody would have seen my 2. question. so here I go again One simple question. I made some really nice textures for my terrain (including lava and other stuff that has not been in the beginners-content u can download.) When I save them as "novx" they look like every other image (kind of purple) but when I start buldozer they look so f***ed up. Totally hard rendered. Not as smooth, as the beginners-guide contents textures (travaji and pisek etc.) I edited my layers.cfg with colors and theres no tile that has more than 4 parts of a texture in my mask. How do I make my own, good looking smooth textures. I googled the hell outta me but found nothing related. Maybe I'm just too dumb for this, don't know. So I have sand, snow, lava, grass, desert, cracked land, hill-land, mountain-land and 2 others i don't know how to call in english. But all just look the same. When u go really close to the sand layer u can see, that the terrain comes up. Looks like many balls placed onto each other. I don't know how to descibe it exactly ._. Share this post Link to post Share on other sites
max power 21 Posted December 8, 2012 I don't know how to descibe it exactly ._. Perhaps you could post screenshots. A picture is worth a thousand words. Share this post Link to post Share on other sites
Bastet 1 Posted December 9, 2012 (edited) Okay I will as soon at it's possible (like in 4 hours). But is it fact, that u can only use 4 textures per square buldozer is creating? =( cause if YES i Have a huge problem... :/ //EDIT: here u go. the image http://s14.directupload.net/images/121209/fbbjjhpd.jpg (1428 kB) http://s14.directupload.net/images/121209/4xq6fjn9.jpg (321 kB) vulcano T_T Edited December 9, 2012 by Bastet Share this post Link to post Share on other sites
Pfhaota 11 Posted December 9, 2012 Okay I will as soon at it's possible (like in 4 hours).But is it fact, that u can only use 4 textures per square buldozer is creating? =( cause if YES i Have a huge problem... :/ //EDIT: here u go. the image http://s14.directupload.net/images/121209/fbbjjhpd.jpg (1428 kB) http://s14.directupload.net/images/121209/4xq6fjn9.jpg (321 kB) vulcano T_T Yes, unless you use the method described in this thread: http://forums.bistudio.com/showthread.php?142178-mask_Ico-has-a-limit-of-4-layers Share this post Link to post Share on other sites
max power 21 Posted December 9, 2012 Very strange. It looks like an extremely low resolution normal map has been applied to a large area. Is there a normal map on your ground texture? Share this post Link to post Share on other sites
Bastet 1 Posted December 10, 2012 Yeah it is. But I got it now. I made the "nopx" images with the paa tool and they looked ok in my opinion. but now I made them with "xnormal" and see... it worked :D Now I have another Problem. My Layer-map has so many colors, that i can't use it, as i want to. Cause buldozer converts the pivture into its own layer map with less colors... T_T now my wet-sand is grass and my hills are sand and stuffs... is there another way, I can make smoother images? http://s14.directupload.net/images/121210/9c2krvgy.png (1458 kB) thjis is my layer now... =/ Share this post Link to post Share on other sites
max power 21 Posted December 10, 2012 afaik there can't be blending between colours in those images. [ATTACH=CONFIG]174[/ATTACH] http://community.bistudio.com/wiki/Making_Satellite_Texture_and_Mask Share this post Link to post Share on other sites
Bastet 1 Posted December 12, 2012 everything works for me now ty again :* Share this post Link to post Share on other sites