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Hi,

I'm working on trying to change the Launch sounds but end up with stock sounds no matter what i do. Can anyone correct my config please so it will play my own sound?

class CfgPatches
{
class cmSound_c_grad
{
	units[] = {};
	weapons[] = {};
	requiredVersion = 0.1;
	requiredAddons[] = {"CAData","CACharacters2","CAWeapons","CAWeapons2","CASounds","CA_Anims_Char","CA_AIR_E_MQ9PredatorB","CA_AIR_E_Su25","CA_Animals_E","CA_CruiseMissile","CA_Dubbing_E","CA_Dubbing_PMC","CA_DubbingRadio_PMC","CAAir_BAF_CH_47F","CAAir_E_A10","CAAir_E_C130J","CAAir_E_Halo","CAAir_E_Mi24","CAAir_E_MI8","CAAir_E_UH60M","CAAir_PMC_KA137","CAAir_PMC_KA60","CAAir2_Pchela1T","CASounds_E","CATracked_E_BMP2","CATracked_E_M1_Abrams","CATracked_E_M113","CATracked_E_M2A2_Bradley","CATracked_E_T34","CATracked_E_T55","CATracked_E_T72","CATracked_E_us_m270mlrs","CATracked_E_ZSU","CATracked_W_BAF","CATracked2_AAV","CATracked2_BMP3","CATracked2_T90","CAWater2_Destroyer","CAWater2_fishing_boat","CAWater2_Fregata","CAWater2_seafox_EP1","CAWater2_smallboat_1","CAWeapons_AmmoBoxes","CAWeapons_DMR","CAWeapons_E_AGS","CAWeapons_E_AK","CAWeapons_E_Colt1911","CAWeapons_E_D30","CAWeapons_E_DSHKM","CAWeapons_E_FIM92_static","CAWeapons_E_fnfal","CAWeapons_E_G36","CAWeapons_E_GrenadeLauncher","CAWeapons_E_Igla","CAWeapons_E_Javelin","CAWeapons_E_KORD","CAWeapons_E_ksvk","CAWeapons_E_LeeEnfield","CAweapons_E_m107","CAWeapons_E_M110","CAWeapons_E_M119_Howitzer","CAWeapons_E_M136","CAWeapons_E_M14","CAWeapons_E_M16","CAWeapons_E_M240","CAWeapons_E_M252_81mm_Mortar","CAWeapons_E_M2StaticMG","CAWeapons_E_M47","CAWeapons_E_M9","CAWeapons_E_MAAWS","CAWeapons_E_Makarov","CAWeapons_E_Metis","CAWeapons_E_Mk19_MiniTriPod","CAWeapons_E_PK","CAWeapons_E_Podnos_2b14_82mm","CAWeapons_E_RPG18","CAWeapons_E_RPG7","CAWeapons_E_scar","CAWeapons_E_Searchlight","CAWeapons_E_SPG9","CAWeapons_E_STATIC","CAWeapons_E_Stinger","CAWeapons_E_Strela","CAWeapons_E_TOW","CAWeapons_E_ZU23","CAWeapons_PMC_AA_12","CAWeapons_PMC_AS50","CAWeapons2_HuntingRifle","CAWheeled_E","CAWeapons2_SMAW","CAWheeled_E_BRDM2","CAWheeled_E_BTR40","CAWheeled_E_BTR60","CAWheeled_E_HMMWV","CAWheeled_E_Ikarus","CAWheeled_E_LADA","CAWheeled_E_M1030","CAWheeled_E_MTVR","CAWheeled_E_Offroad","CAWheeled_E_Old_bike","CAWheeled_E_Old_moto","CAWheeled_E_Pickup","CAWheeled_E_s1203","CAWheeled_E_SCUD","CAWheeled_E_stryker","CAWheeled_E_SUV","CAWheeled_E_TT650","CAWheeled_E_UAZ","CAWheeled_E_Ural","CAWheeled_E_V3S","CAWheeled_E_Volha","CAWheeled_PMC_ArmoredSUV","CAWheeled_W_BAF","CAWheeled2_BTR90","CAWheeled2_GAZ39371","CAWheeled2_LAV25","CAWheeled2_MMT","CAWheeled2_TowingTractor","CAWheeled2_VWGolf","Warfare2_E","Warfare2Vehicles","CAWheeled","CAWheeled2","CAWheeled3"};
};
};
class Mode_SemiAuto;
class Mode_Burst;

class CfgWeapons
{
class RocketPods;	// External class reference
class GRAD : RocketPods 
{
		sound[] = {"cmSound_s_mlrs\mlrs",50,1,6000};		
		begin1[] = {"cmSound_s_mlrs\mlrs",50,1,6000};
		soundBegin[] = {"begin1",1};

	class Single1 : Mode_SemiAuto 		
	{
		sound[] = {"cmSound_s_mlrs\mlrs",50,1,6000};		
		begin1[] = {"cmSound_s_mlrs\mlrs",50,1,6000};
		soundBegin[] = {"begin1",1};
	};
	class Burst1: Mode_Burst		
	{
		sound[] = {"cmSound_s_mlrs\mlrs",50,1,6000};		
		begin1[] = {"cmSound_s_mlrs\mlrs",50,1,6000};
		soundBegin[] = {"begin1",1};
	};
};

	class GRAD_RU : GRAD 
{
		sound[] = {"cmSound_s_mlrs\mlrs",50,1,6000};		
		begin1[] = {"cmSound_s_mlrs\mlrs",50,1,6000};
		soundBegin[] = {"begin1",1};

	class Single1 : Mode_SemiAuto 		
	{
		sound[] = {"cmSound_s_mlrs\mlrs",50,1,6000};		
		begin1[] = {"cmSound_s_mlrs\mlrs",50,1,6000};
		soundBegin[] = {"begin1",1};
	};
	class Burst1: Mode_Burst		
	{
		sound[] = {"cmSound_s_mlrs\mlrs",50,1,6000};		
		begin1[] = {"cmSound_s_mlrs\mlrs",50,1,6000};
		soundBegin[] = {"begin1",1};
	};
};

class GRAD_CDF : GRAD
{
		sound[] = {"cmSound_s_mlrs\mlrs",50,1,6000};		
		begin1[] = {"cmSound_s_mlrs\mlrs",50,1,6000};
		soundBegin[] = {"begin1",1};

	class Single1 : Mode_SemiAuto 			
	{
		sound[] = {"cmSound_s_mlrs\mlrs",50,1,6000};		
		begin1[] = {"cmSound_s_mlrs\mlrs",50,1,6000};
		soundBegin[] = {"begin1",1};
	};
	class Burst1 : Mode_Burst			
	{
		sound[] = {"cmSound_s_mlrs\mlrs",50,1,6000};		
		begin1[] = {"cmSound_s_mlrs\mlrs",50,1,6000};
		soundBegin[] = {"begin1",1};
	};
};

class GRAD_INS : GRAD
{
		sound[] = {"cmSound_s_mlrs\mlrs",50,1,6000};		
		begin1[] = {"cmSound_s_mlrs\mlrs",50,1,6000};
		soundBegin[] = {"begin1",1};

	class Single1 : Mode_SemiAuto 		
	{
		sound[] = {"cmSound_s_mlrs\mlrs",50,1,6000};		
		begin1[] = {"cmSound_s_mlrs\mlrs",50,1,6000};
		soundBegin[] = {"begin1",1};
	};
   	class Burst1 : Mode_Burst			
	{
		sound[] = {"cmSound_s_mlrs\mlrs",50,1,6000};		
		begin1[] = {"cmSound_s_mlrs\mlrs",50,1,6000};
		soundBegin[] = {"begin1",1};

	};
};
};

---------- Post added at 16:04 ---------- Previous post was at 14:32 ----------

Just Figured it out. So for anyone who wants to know how to sound mod your GRAD, use the below config and use your mod name and own path to your sounds etc.

class CfgPatches
{
class your mod name
{
	units[] = {};
	weapons[] = {};
	requiredVersion = 0.1;
	requiredAddons[] = {"CAData","CACharacters2","CAWeapons","CAWeapons2","CASounds","CA_Anims_Char","CA_AIR_E_MQ9PredatorB","CA_AIR_E_Su25","CA_Animals_E","CA_CruiseMissile","CA_Dubbing_E","CA_Dubbing_PMC","CA_DubbingRadio_PMC","CAAir_BAF_CH_47F","CAAir_E_A10","CAAir_E_C130J","CAAir_E_Halo","CAAir_E_Mi24","CAAir_E_MI8","CAAir_E_UH60M","CAAir_PMC_KA137","CAAir_PMC_KA60","CAAir2_Pchela1T","CASounds_E","CATracked_E_BMP2","CATracked_E_M1_Abrams","CATracked_E_M113","CATracked_E_M2A2_Bradley","CATracked_E_T34","CATracked_E_T55","CATracked_E_T72","CATracked_E_us_m270mlrs","CATracked_E_ZSU","CATracked_W_BAF","CATracked2_AAV","CATracked2_BMP3","CATracked2_T90","CAWater2_Destroyer","CAWater2_fishing_boat","CAWater2_Fregata","CAWater2_seafox_EP1","CAWater2_smallboat_1","CAWeapons_AmmoBoxes","CAWeapons_DMR","CAWeapons_E_AGS","CAWeapons_E_AK","CAWeapons_E_Colt1911","CAWeapons_E_D30","CAWeapons_E_DSHKM","CAWeapons_E_FIM92_static","CAWeapons_E_fnfal","CAWeapons_E_G36","CAWeapons_E_GrenadeLauncher","CAWeapons_E_Igla","CAWeapons_E_Javelin","CAWeapons_E_KORD","CAWeapons_E_ksvk","CAWeapons_E_LeeEnfield","CAweapons_E_m107","CAWeapons_E_M110","CAWeapons_E_M119_Howitzer","CAWeapons_E_M136","CAWeapons_E_M14","CAWeapons_E_M16","CAWeapons_E_M240","CAWeapons_E_M252_81mm_Mortar","CAWeapons_E_M2StaticMG","CAWeapons_E_M47","CAWeapons_E_M9","CAWeapons_E_MAAWS","CAWeapons_E_Makarov","CAWeapons_E_Metis","CAWeapons_E_Mk19_MiniTriPod","CAWeapons_E_PK","CAWeapons_E_Podnos_2b14_82mm","CAWeapons_E_RPG18","CAWeapons_E_RPG7","CAWeapons_E_scar","CAWeapons_E_Searchlight","CAWeapons_E_SPG9","CAWeapons_E_STATIC","CAWeapons_E_Stinger","CAWeapons_E_Strela","CAWeapons_E_TOW","CAWeapons_E_ZU23","CAWeapons_PMC_AA_12","CAWeapons_PMC_AS50","CAWeapons2_HuntingRifle","CAWheeled_E","CAWeapons2_SMAW","CAWheeled_E_BRDM2","CAWheeled_E_BTR40","CAWheeled_E_BTR60","CAWheeled_E_HMMWV","CAWheeled_E_Ikarus","CAWheeled_E_LADA","CAWheeled_E_M1030","CAWheeled_E_MTVR","CAWheeled_E_Offroad","CAWheeled_E_Old_bike","CAWheeled_E_Old_moto","CAWheeled_E_Pickup","CAWheeled_E_s1203","CAWheeled_E_SCUD","CAWheeled_E_stryker","CAWheeled_E_SUV","CAWheeled_E_TT650","CAWheeled_E_UAZ","CAWheeled_E_Ural","CAWheeled_E_V3S","CAWheeled_E_Volha","CAWheeled_PMC_ArmoredSUV","CAWheeled_W_BAF","CAWheeled2_BTR90","CAWheeled2_GAZ39371","CAWheeled2_LAV25","CAWheeled2_MMT","CAWheeled2_TowingTractor","CAWheeled2_VWGolf","Warfare2_E","Warfare2Vehicles","CAWheeled","CAWheeled2","CAWheeled3"};
};
};
class Mode_SemiAuto;
class Mode_Burst;
class Burst;
class Single;

class CfgWeapons
{
class RocketPods;	// External class reference

class GRAD : RocketPods 
{		
		begin1[] = {"your mod folder\grad",50,1,6000};
		soundBegin[] = {"begin1",1};

	class Single : Mode_SemiAuto 		
	{		
		begin1[] = {"your mod folder\grad",50,1,6000};
		soundBegin[] = {"begin1",1};
	};
	class Burst: Mode_Burst		
	{		
		begin1[] = {"your mod folder\grad",50,1,6000};
		soundBegin[] = {"begin1",1};
	};
};

	class GRAD_RU : GRAD 
{		
		begin1[] = {"your mod folder\grad",50,1,6000};
		soundBegin[] = {"begin1",1};

	class Single : Mode_SemiAuto 		
	{		
		begin1[] = {"your mod folder\grad",50,1,6000};
		soundBegin[] = {"begin1",1};
	};
	class Burst: Mode_Burst		
	{		
		begin1[] = {"your mod folder\grad",50,1,6000};
		soundBegin[] = {"begin1",1};
	};
};

class GRAD_CDF : GRAD
{		
		begin1[] = {"your mod folder\grad",50,1,6000};
		soundBegin[] = {"begin1",1};

	class Single : Mode_SemiAuto 			
	{		
		begin1[] = {"your mod folder\grad",50,1,6000};
		soundBegin[] = {"begin1",1};
	};
	class Burst : Mode_Burst			
	{		
		begin1[] = {"your mod folder\grad",50,1,6000};
		soundBegin[] = {"begin1",1};
	};
};

class GRAD_INS : GRAD
{		
		begin1[] = {"your mod folder\grad",50,1,6000};
		soundBegin[] = {"begin1",1};

	class Single : Mode_SemiAuto 		
	{		
		begin1[] = {"your mod folder\grad",50,1,6000};
		soundBegin[] = {"begin1",1};
	};
   	class Burst : Mode_Burst			
	{		
		begin1[] = {"your mod folder\grad",50,1,6000};
		soundBegin[] = {"begin1",1};

	};
};
};

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Hey man,


class CfgPatches
{
class YOUR_Grad
{
	units[] = {};
	weapons[] = {};
	requiredVersion = 0.1;
	requiredAddons[] = {"CA_AIR_E_MQ9PredatorB","CA_AIR_E_Su25","CA_Animals_E","CA_CruiseMissile","CA_Dubbing_E","CA_Dubbing_PMC","CA_DubbingRadio_PMC","CAAir_BAF_CH_47F","CAAir_E_A10","CAAir_E_C130J","CAAir_E_Halo","CAAir_E_Mi24","CAAir_E_MI8","CAAir_E_UH60M","CAAir_PMC_KA137","CAAir_PMC_KA60","CAAir2_Pchela1T","CASounds_E","CATracked_E_BMP2","CATracked_E_M1_Abrams","CATracked_E_M113","CATracked_E_M2A2_Bradley","CATracked_E_T34","CATracked_E_T55","CATracked_E_T72","CATracked_E_us_m270mlrs","CATracked_E_ZSU","CATracked_W_BAF","CATracked2_AAV","CATracked2_BMP3","CATracked2_T90","CAWater2_Destroyer","CAWater2_fishing_boat","CAWater2_Fregata","CAWater2_seafox_EP1","CAWater2_smallboat_1","CAWeapons_AmmoBoxes","CAWeapons_DMR","CAWeapons_E_AGS","CAWeapons_E_AK","CAWeapons_E_Colt1911","CAWeapons_E_D30","CAWeapons_E_DSHKM","CAWeapons_E_FIM92_static","CAWeapons_E_fnfal","CAWeapons_E_G36","CAWeapons_E_GrenadeLauncher","CAWeapons_E_Igla","CAWeapons_E_Javelin","CAWeapons_E_KORD","CAWeapons_E_ksvk","CAWeapons_E_LeeEnfield","CAweapons_E_m107","CAWeapons_E_M110","CAWeapons_E_M119_Howitzer","CAWeapons_E_M136","CAWeapons_E_M14","CAWeapons_E_M16","CAWeapons_E_M240","CAWeapons_E_M252_81mm_Mortar","CAWeapons_E_M2StaticMG","CAWeapons_E_M47","CAWeapons_E_M9","CAWeapons_E_MAAWS","CAWeapons_E_Makarov","CAWeapons_E_Metis","CAWeapons_E_Mk19_MiniTriPod","CAWeapons_E_PK","CAWeapons_E_Podnos_2b14_82mm","CAWeapons_E_RPG18","CAWeapons_E_RPG7","CAWeapons_E_scar","CAWeapons_E_Searchlight","CAWeapons_E_SPG9","CAWeapons_E_STATIC","CAWeapons_E_Stinger","CAWeapons_E_Strela","CAWeapons_E_TOW","CAWeapons_E_ZU23","CAWeapons_PMC_AA_12","CAWeapons_PMC_AS50","CAWeapons2_HuntingRifle","CAWeapons2_SMAW","CAWheeled_E_BRDM2","CAWheeled_E_BTR40","CAWheeled_E_BTR60","CAWheeled_E_HMMWV","CAWheeled_E_Ikarus","CAWheeled_E_LADA","CAWheeled_E_M1030","CAWheeled_E_MTVR","CAWheeled_E_Offroad","CAWheeled_E_Old_bike","CAWheeled_E_Old_moto","CAWheeled_E_Pickup","CAWheeled_E_s1203","CAWheeled_E_SCUD","CAWheeled_E_stryker","CAWheeled_E_SUV","CAWheeled_E_TT650","CAWheeled_E_UAZ","CAWheeled_E_Ural","CAWheeled_E_V3S","CAWheeled_E_Volha","CAWheeled_PMC_ArmoredSUV","CAWheeled_W_BAF","CAWheeled2_BTR90","CAWheeled2_GAZ39371","CAWheeled2_LAV25","CAWheeled2_MMT","CAWheeled2_TowingTractor","CAWheeled2_VWGolf","Warfare2_E","Warfare2Vehicles"};
	version = "2012-08-02";
	projectName = "JSRS - Jarheads Sounds Redeployment Systems";
	author = "LordJarhead";
};
};
class Mode_SemiAuto;
class Mode_Burst;
class CfgWeapons
{
class RocketPods;
class GRAD: RocketPods
{
	begin1[] = {"\YOUR_MRLS\MLRS_s1",4,1,4500};
	begin2[] = {"\YOUR_MRLS\MLRS_s2",4,1,4500};
	begin3[] = {"\YOUR_MRLS\MLRS_s3",4,1,4500};
	begin4[] = {"\YOUR_MRLS\MLRS_s4",4,1,4500};
	soundBegin[] = {"begin1",0.25,"begin2",0.25,"begin3",0.25,"begin4",0.25};
	sound[] = {"\YOUR_MRLS\MLRS_s1",4,1,4500};
	class Single1: Mode_SemiAuto
	{
		begin1[] = {"\YOUR_MRLS\MLRS_s1",4,1,4500};
		begin2[] = {"\YOUR_MRLS\MLRS_s2",4,1,4500};
		begin3[] = {"\YOUR_MRLS\MLRS_s3",4,1,4500};
		begin4[] = {"\YOUR_MRLS\MLRS_s4",4,1,4500};
		soundBegin[] = {"begin1",0.25,"begin2",0.25,"begin3",0.25,"begin4",0.25};
		sound[] = {"\YOUR_MRLS\MLRS_s1",4,1,4500};
	};
	class Burst1: Mode_Burst
	{
		begin1[] = {"\YOUR_MRLS\MLRS_s1",4,1,4500};
		begin2[] = {"\YOUR_MRLS\MLRS_s2",4,1,4500};
		begin3[] = {"\YOUR_MRLS\MLRS_s3",4,1,4500};
		begin4[] = {"\YOUR_MRLS\MLRS_s4",4,1,4500};
		soundBegin[] = {"begin1",0.25,"begin2",0.25,"begin3",0.25,"begin4",0.25};
		sound[] = {"\YOUR_MRLS\MLRS_s1",4,1,4500};
	};
};
};

If this is not working, I cant help, didnt made the grad so far, so I shot this together in some secs and hope its working, since it should work like the mrls.

LJ

EDIT:

Ah, you got it settled already, great ;)

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