kraxous 1 Posted October 1, 2012 What... The fudge. :O Share this post Link to post Share on other sites
Bansheedragon 1 Posted October 1, 2012 That was one hell of a long detour. I had issues myself with the pathfinding, just putting the other walruses on assist and have them follow me can be a pain. I have seen them try run up a tree, into a rock, just go in circles, back and forth on the spot, over a cliff and a number of other things, even though there is a straight line between them and me. Even the hostile AI seems to have better pathfinding than my units, so I dont see why its should be so difficult to make mine the same Share this post Link to post Share on other sites
dram 14 Posted October 5, 2012 Hello everyone, we are going to address the AI pathfinding, please see this thread: http://forums.bistudio.com/showthread.php?141129-Carrier-Command-Gaea-Mission-AI-pathfindng-to-be-addressed&p=2235543#post2235543 Share this post Link to post Share on other sites