SpetsnazWarriorX 0 Posted June 27, 2002 I've only recently started thinking about making a large-scale mission of my own, but I'm only in the stage of setting up units and scenery. One thing I need to do is have an AI soldier stand up in a watch tower, at ease. Lol, whenever I try to insert the unit on top of the tower on the Mission Editor map, the dumb bastard just stands underneath the tower! How do I do this? The same goes for a soldier I want in a particular room in a house. How do I get him to stand in the room, at ease? And while on the subject of at ease, how do I get a group of specifically inserted AI units to walk in slow column formation, at ease? Share this post Link to post Share on other sites
DestroyerX 0 Posted June 27, 2002 Just zoom in really far on the map and place the unit over the Tower (It will be called as 'House' ). Try it a few times, it should work. If you didn't already knew, if you want a soldier to be in safe-mode then put</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Code Sample </td></tr><tr><td id="CODE">this setbehaviour "SAFE";<span id='postcolor'> in the init field of the unit. Share this post Link to post Share on other sites
SpetsnazWarriorX 0 Posted June 27, 2002 Well, I ended up using 'getpos this select 0' blah blah, all that. He's up there now, but why does he face the other way to which his azimuth is set? I want him to face vector 100, but he always turns round and faces the opposite direction! This guy is meant to see the attack my squad and I are going to make on the town, yet he insists on being blind to the approach! Another thing; how do you make a small squad patrol a certain area? Like, at ease [thanks for that tip!] and walking slowly in a circle around the town? Share this post Link to post Share on other sites
Bosun 0 Posted June 27, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE"> Another thing; how do you make a small squad patrol a certain area? Like, at ease [thanks for that tip!] and walking slowly in a circle around the town?<span id='postcolor'> Hi. Just create several "move" waypoints around your town, in the first one; under speed put "limited" (walking slowly), under behaviour put "Safe"(rifles slung), under combat; "openfire,engage at will". In the last waypoint (close to the first waypoint) put "cycle"(instead of move)... hope this helps you.... Share this post Link to post Share on other sites
Snowflake 0 Posted June 27, 2002 Hi, to your first problem, perhaps u have a nude female ai in town to your 2nd problem: assign some soldiers for ur patrol, enter into each on activation: Name setunitpos "CombatToStand"; enter some waypoints for the patrol leader - and put the last waypoint next to the first one and enter at select type: cylce then the patrol will walk to all waypoints and starts again at the first one. greetz thomas Share this post Link to post Share on other sites
SpetsnazWarriorX 0 Posted June 27, 2002 Great stuff, thanx a bunch Share this post Link to post Share on other sites
russin 0 Posted June 29, 2002 also to get ai in a house you can high light the unit hit the waypoint tab then hold mouse over a house where it will say house then double click and in the waypoit box you will see new window with diff pos in house pos 1 ,pos 2 ,etc it only works for some buildings though but pretty cool Share this post Link to post Share on other sites