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mdraimund

Severe Server Desync

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Hello,

I have some issues with our units servers. We run ace & acre as well as some content mods. The servers seem to de-sync while someone is connecting when we're playing our scenarios with our entire compliment, usually between 20-25 players. Checking the logs I notice that there's a type of message we get a lot of.

Client: Object 9:127 (type Type_105) not found.

what does this actually mean? Is it the result of the server not keeping up or the cause of it?

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What is your upload speed, what do you have MaxMsgSend, MaxSizeGuaranteed, MaxSizeNonguaranteed, MaxBandwidth, all set to?

...Syn...

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We got a server from Alpha-networks that I'm not sure on what upload we get. But I've got 100mb/s from the one I run myself, but that one wasn't built to be a game-server.

MaxBandwidth=2147483647;

MaxMsgSend=1024;

MaxSizeGuaranteed=1024;

MaxSizeNonguaranteed=64;

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Hmm, whatever I did I think it became worse....

This is also another message that gets repeated a lot.

No player found for channel 257343552 - message ignored

Did some further testing & something in our modpacks/missions are causing this & I can't see what it is.

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