Robster 11 Posted September 1, 2012 @Gnat: maybe this is a bit off-topic, but could you explain us a bit how to get those sounds on roadways... I mean, is that pac file a texture with sound included? anytime we want some special roadway we should point into some pac file ? Is there any list of them or a wiki regarding their properties? or those pac files just have rvmat data stored inside them? in this case what rvmats should be those? sorry... many questions... just trying to learn a bit cause my current models still don't look as they should :( Share this post Link to post Share on other sites
max power 21 Posted September 1, 2012 The pac file is a texture. The engine associates the texture name with certain other properties. Share this post Link to post Share on other sites
[aps]gnat 29 Posted September 2, 2012 @Robster Just for you :D http://forums.bistudio.com/showthread.php?139541-Roadway-LOD-Surface-or-floor-sound Share this post Link to post Share on other sites
Richards.D 761 Posted September 2, 2012 Very nice gents, took your advice and the geo LOD is fixed perfectly.. now to animate those bloody doors. Share this post Link to post Share on other sites