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Dwarden

ARMA 2: OA beta build 94103 (1.60 MP compatible build, post 1.60 release)

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Two things which seem to be missing in the changelog...

1. New entities type script command (returns a list of entities with given type).

2. It seems that the variable space of dead units is no longer deleted.

Xeno

command "entities <type>" (revision 94078), which goes through list of vehicles only

it's way more faster and less CPU intensive than allMissionObjects

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After beta 88027 I allways have errors in RPT (without any addons, only beta):

Warning Message: No entry 'bin\config.bin/CfgVehicles/M119.turnCoef'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/DSHkM_Mini_TriPod.turnCoef'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/SearchLight.turnCoef'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/Igla_AA_pod_East.turnCoef'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/Metis.turnCoef'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/2b14_82mm.turnCoef'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/M252.turnCoef'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/KORD.turnCoef'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/KORD_high.turnCoef'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/M2HD_mini_TriPod.turnCoef'.
Warning Message: '/' is not a value
Warning Message: No entry 'bin\config.bin/CfgVehicles/MK19_TriPod.turnCoef'.
Warning Message: '/' is not a value

I know that the reason is deleted hotfix_oa_154.pbo. And it seems to me that I'm alone with this problem. What can I do to fix it?

2012.09. There were some troubles with previous patch install. I had to fix wrong files and everything is now OK.

Edited by Dystopian1
found fix

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2. It seems that the variable space of dead units is no longer deleted.

Xeno

I play Warfare BE a lot ,and since some betas i have noticed that when i respawn and go check my body,my character's face is not the one in my profile !

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Note to self : Don't just apply latest patch found on the beta-patch page. I keep getting Battle-Eye kicked or stuck on the Loading-Screen with Build 94209 ( i know this isn't the right thread, but there is none for 94209 yet *cough* )

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