PowerMage 0 Posted June 18, 2002 It's nearly done... after launch of Dynamic CTF v1.0 We've done a complete rewrite of most scripts which make the game faster and more efficient than ever before! Check out the new beta-test demo -[eSp4all-DynamicCTF_a&d_v1.1]- on http://www.planetofwar.com. Don't forget to read the manual! It's a lot of stuff you can do and you'll be frustrated if you don't know about it! The new version includes 3 new special vehicles! Now you can build a transport helicopter, mobile artilery and flak to blow your enemy from the island! Civil and military traffic has been improved and much more functionality has been added to ease your conquest on one of your favourite islands of OFP. Check it out! It's hot! Also visit my official DynamicCTF forum on http://www.planetofwar.com! Share this post Link to post Share on other sites
InqWiper 0 Posted June 21, 2002 Looks cool though I dont understand it completely yet  I love the way U place buildings  What I dont understand is why the timelimit is set to 50 min, but I have only tried it alone with AIs... The map looks really cool and the only thing I would like to change is the timelimit to 2 hours or something  . The map starts lagging from time to time but its not often and it will pass pretty soon (only happend to me like 4 times in those 50 min and they passed within 5 secs). Good job! Share this post Link to post Share on other sites
InqWiper 0 Posted June 21, 2002 Forgot to mention, the AI is very smart nice work on that too! Share this post Link to post Share on other sites
PowerMage 0 Posted June 21, 2002 Hehe! Thanx! Well... the lagging is because of the creation of AI-Units. Everything works dynamically. I made a Soldier-Cache to prevent this but looks like I have to tweak somewhat with the cache-flush times. This mission has a timelimmit because it's a demo and beta-test version. After things work out I'll release the full version also. Check out www.planetofwar.com for more information! Is suggest you read the manual. As far as I know I've placed it into the same directory as the mission files. You really should read it completely... there are many many features in that mission! Share this post Link to post Share on other sites
PowerMage 0 Posted June 23, 2002 Hi folks! This URL to Dynamic CTF hast now changed to a more reliable location: Planet of War. Also stay tuned for more featured OFP-Islands! Share this post Link to post Share on other sites
InqWiper 0 Posted June 23, 2002 The only thing I cant figure out now is where you can build boats and train soldiers. Will there be any timelimit at all on the completed version? Share this post Link to post Share on other sites
PowerMage 0 Posted June 23, 2002 You can build boats at those locations where are anchors on the map. Just move on the pier and you'll see the factory menu pop up. It has no building. Everything is logicaly imbeddet with the islands in OFP. The final version will have no time limit and will cover the whole Island and the smaller ones on Malden, too. At the airport you'll also be able to build planes. The TrainSoldiers-Option only appears in SinglePlayer mode yet. It's not implemented in this demo version for now but will be done soon. But we still recommend to play it in multiplayer mode even if you want to do a single player session. cu soon. Share this post Link to post Share on other sites
quakergamer 0 Posted June 24, 2002 Great work powermage. Ive put the map on rtoation at my squad OC3 server(205.200.157.33). We played it 2 times and peoples really enjoyed it(Someone asid it was teh best map he played for OFP). great work powermage(as ive said before)! Share this post Link to post Share on other sites
Hit_Sqd_Maximus 0 Posted June 24, 2002 Wait..... Â your the 1st rts? Â Edit: why do you want to sell the map Share this post Link to post Share on other sites
hugo2020 0 Posted June 24, 2002 hmm, placebo it is a Multiplayer map and people should wrÃte their experiences and suggestions in MP section. Share this post Link to post Share on other sites
Ex-RoNiN 0 Posted June 24, 2002 We will see how this thread develops. If they talk about the technical aspects of the map, its gonna stay here. If people start talking about how to beat it etc., then I guess it could be moved to Multiplayer. Share this post Link to post Share on other sites
InqWiper 0 Posted June 24, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">You can build boats at those locations where are anchors on the map. Just move on the pier and you'll see the factory menu pop up. It has no building. Everything is logicaly imbeddet with the islands in OFP. The final version will have no time limit and will cover the whole Island and the smaller ones on Malden, too. At the airport you'll also be able to build planes. The TrainSoldiers-Option only appears in SinglePlayer mode yet. It's not implemented in this demo version for now but will be done soon. But we still recommend to play it in multiplayer mode even if you want to do a single player session. cu soon. <span id='postcolor'> Ok thx. I guess when the full version is released Im gonna have use for that laser designator Share this post Link to post Share on other sites
PowerMage 0 Posted June 24, 2002 Yep... I think so that Dynamic CTF was probably one of the first RTS Maps out there... I started this project in May 2001 but had some pausing due to lacking commands in the OFP-Scripting language (createUnit/createVehicle). After the patches where these commands were introduced I continued my work. So I think it's the first one. Share this post Link to post Share on other sites
Hit_Sqd_Maximus 0 Posted June 24, 2002 Actually, there was 2 rts style maps before you introduced this one. KaRRiLLion's and Animals. so you are one of the 1st but not the 1st  but I played your map and its a lot of fun but I still dont understand why u have to PAY for the full version Edit: it works fine on LAN but not on a server. Share this post Link to post Share on other sites
EveronVetsAgainstTheWar 1 Posted June 24, 2002 BOOOOOOO Pay for it?? You money grabbing stingy opprtunist pig. Did you develop the engine? Did you make the game? Did you develop the OFP script? NO. Why do you deserve money for it. Share this post Link to post Share on other sites
PowerMage 0 Posted June 24, 2002 Hi there! Some explanations and corrections: @residuun & Hit_Sqd_Maximus: Hey! Who said I sell that thing??? It's just on the PoW-CD and they support me with the official DynCTF Forum, etc... that's all! I've just released those small versions because it's better for debugging... you progress faster and will encounter errors much faster as if you'd fight for 10hours arround the island. @Hit_Sqd_Maximus: I didn't say that this map was the first RTS for sure... I said it was --->probably<--- the first one. Which means I can't tell for sure... As far as I know Karrillions Map first appeared in the beginning of this year. The DynCTF-Project also hat posts here earlier this year when the first playable versions came out. It was version 0.1 and 0.2 as far as I remember! @all the others: I'll release a fast battle map on Desert Island very soon... so stay tuned! Share this post Link to post Share on other sites
Placebo 29 Posted June 24, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (PowerMage @ June 24 2002,22:29)</td></tr><tr><td id="QUOTE">Hi there! Some explanations and corrections: @residuun & Hit_Sqd_Maximus: Hey! Who said I sell that thing??? It's just on the PoW-CD and they support me with the official DynCTF Forum, etc... that's all!<span id='postcolor'> So the final version will be available to download on the net? Not solely available on this CD? Share this post Link to post Share on other sites
Placebo 29 Posted June 24, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (residuum @ June 24 2002,22:07)</td></tr><tr><td id="QUOTE">Pay for it?? Â You money grabbing stingy opprtunist pig.<span id='postcolor'> Disagree with someone all you like, that's your right, but please don't resort to name calling on these forums Share this post Link to post Share on other sites
Maloreck 0 Posted June 24, 2002 Is it even legal to sell opflash missions on a CD? I would think that something in the licence agreement might prohibit that. Share this post Link to post Share on other sites
quakergamer 0 Posted June 24, 2002 My server crashed after I've build Hummer or T55... It game me those errors ===================================================================== == C:\Program Files\Codemasters\OperationFlashpoint\OFP_SERVER.EXE ===================================================================== Exe version: Thu Mar 14 19:372 2002 file: __cur_mp world: eden campaign: battle: mission: ErrorMessage: No entry 'config.bin/CfgWeapons.PKT'. and also Cfg.Weapons.JeepHorn Share this post Link to post Share on other sites
Placebo 29 Posted June 25, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Maloreck @ June 24 2002,23:57)</td></tr><tr><td id="QUOTE">Is it even legal to sell opflash missions on a CD? Â I would think that something in the licence agreement might prohibit that.<span id='postcolor'> I believe it's illegal, however Opf editing centre are getting around it by giving away the cd for free when people donate $10 or whatever it is to contribute towards the bandwidth that's used by people downloading missions/addons. Share this post Link to post Share on other sites
Hit_Sqd_Maximus 0 Posted June 25, 2002 I was with quaker when I got a diff error and the server crashed ErrorMessage: No entry 'config.bin/CfgWeapons.jeephorn' or similar to this and i dont think you read my reply correctly, or I didnt say it right Share this post Link to post Share on other sites
quakergamer 0 Posted June 25, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Hit_Sqd_Maximus @ June 25 2002,03:06)</td></tr><tr><td id="QUOTE">I was with quaker when I got a diff error and the server crashed ErrorMessage: No entry 'config.bin/CfgWeapons.jeephorn' or similar to this and i dont think you read my reply correctly, or I didnt say it right  <span id='postcolor'> Yea and this happened when we builded hummer(and the PKT error whe nmaximus builded T55) Share this post Link to post Share on other sites
PowerMage 0 Posted June 25, 2002 Hmmm... that T55 Bug or JeepHorn bug never appeared on any test sessions I had... and I had a lot of them. Have you got inofficial Addons installed? Maybe that's the reason. I'll check this out as soon as possible... Haven't played Resitance very often so it could be a bug in the vehicle-arrays. Thanx for your reply! Share this post Link to post Share on other sites