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Double Doppler

Arma 3 Addon anticipation

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What would be the best way to prepare a project in anticipation for Arma 3?

If say, I was writing a mission, which factors would I have to bear in mind?

And for addons, what is the best practice too keep them easy to port over Arma 3?

I haven't been in touch with the Arma 3 news recently (since january) and I know that java will be used, but would this affect the OO language we currently use for dialogs in Arma 2?

I would like to know what all the addon/mission makers are doing regarding Arma 3 at the moment, any helpful feedback would be appreciated.

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Double Doppler

As indicated in the ask a moderator thread, please do not spam / bump. "Anyone on this?" does not add to the topic in any way.

No more senseless bumping of this topic, please, or else I will close it. If you want to talk about mission making in general, I would suggest the ArmA 2 editting forums.3

Debumping...

§5) No Spam

We deem spam as making a thread or posting a reply that has no real worth, is irrelevant, useless and offers nothing to a discussion. Messages of banned members are also considered as spam. If your post/thread is not able to illicit or sustain an in depth conversation then it's spam. This also applies to other areas of the forums such as leaving visitor messages on people's profiles. Spam may be dealt with by post count reduction, PR and/or WL.

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