colinm9991 20 Posted May 17, 2012 So I've always used launchers to play ArmA, however just recently I've decided to make a batch file to launch arma. I've copied everything accordingly, but the beta patch just doesn't want to work for me really. This is the batch cmd, @echo off Echo Press any key to Launch ArmA pause cd C:\Program Files (x86)\Bohemia Interactive\ArmA 2\Expansion\beta start arma2oa.exe -ShowScriptErrors -winxp -nosplash -skipIntro -beta=Expansion\beta;Expansion\beta\Expansion -mod=e:\arma\baf;e:\arma\pmc;@cba;@cba_a2;@cba_oa;@jayarma2lib_new;@ace;@acex;@acex_ru;@acex_usnavy;@acre;@mctierone;servermods\@tkuarma; This is another way I've tried, @echo off Echo Press any key to Launch ArmA pause cd C:\Program Files (x86)\Bohemia Interactive\ArmA 2\Expansion\beta start arma2oa.exe -ShowScriptErrors -winxp -nosplash -skipIntro -mod=Expansion\beta;Expansion\beta\Expansion;expansion;e:\arma\baf;e:\arma\pmc;@cba;@cba_a2;@cba_oa;@jayarma2lib_new;@ace;@acex;@acex_ru;@acex_usnavy;@acre;@mctierone;servermods\@tkuarma; Both of those ways give me the .profilePathDefault error, The other way I've tried is as follows, @echo off Echo Press any key to Launch ArmA pause cd C:\Program Files (x86)\Bohemia Interactive\ArmA 2 start arma2oa.exe -ShowScriptErrors -winxp -nosplash -skipIntro -mod=Expansion\beta;Expansion\beta\Expansion;expansion;e:\arma\baf;e:\arma\pmc;@cba;@cba_a2;@cba_oa;@jayarma2lib_new;@ace;@acex;@acex_ru;@acex_usnavy;@acre;@mctierone;servermods\@tkuarma; However then that gives me an error saying dsound.dll is not loaded, which is from JayArma2Lib, I'm using JayArma2Lib_new. In other words, the beta doesn't run using that way. So what am I doing wrong, and why doesn't it work for me. Share this post Link to post Share on other sites
.kju 3245 Posted May 18, 2012 cd C:\Program Files (x86)\Bohemia Interactive\ArmA 2start Expansion\beta\arma2oa.exe + remove -winxp + no semicolon at the end of the modline + -beta=Expansion\beta;Expansion\beta\Expansion -mod=e:\arma\baf;e:\arma\pmc;@cba;@cba_a2;@cba_oa;@jayarma2lib_new;@ace;@acex;@acex_ru;@acex_usnavy;@acre;@mctierone;servermods\@tkuarma Share this post Link to post Share on other sites
colinm9991 20 Posted May 18, 2012 + remove -winxp+ no semicolon at the end of the modline + -beta=Expansion\beta;Expansion\beta\Expansion -mod=e:\arma\baf;e:\arma\pmc;@cba;@cba_a2;@cba_oa;@jayarma2lib_new;@ace;@acex;@acex_ru;@acex_usnavy;@acre;@mctierone;servermods\@tkuarma I need to have -WinXP on for the game to allow my 3GB of Video-memory to be used, giving me 60-100 fps. Otherwise it only uses less than 1 GB and gives me 5-10 FPS. I'm at work at the moment so I'll test it out when I'm at home. Share this post Link to post Share on other sites
.kju 3245 Posted May 18, 2012 Hm thats interesting. a) Whats your video memory settings ingame? Did you try very high vs default? b) can you upload the rpt file after a session testing without -winxp please http://community.bistudio.com/wiki/arma.RPT Share this post Link to post Share on other sites
colinm9991 20 Posted May 18, 2012 (edited) Hm thats interesting. a) Whats your video memory settings ingame? Did you try very high vs default? b) can you upload the rpt file after a session testing without -winxp please http://community.bistudio.com/wiki/arma.RPT Video settings are very High if I remember correctly, I'm running a Sapphire 7970, which doesn't have fully updated drivers released yet for some games. I can do the RPT file and other testing in 8, maybe 9 hours. --Edit-- Just tested your way using the "start Expansion\beta\arma2oa.exe" works perfectly, Thanks a bunch mate. Edited May 18, 2012 by ColinM9991 Share this post Link to post Share on other sites