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Tankbuster

Project Phoenix The successor to Domination for ARMA2/3

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Yeah haven't seen this thread before and would be happy to help

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I'm afraid I fell into the common trap of having what I thought was a great idea, but not having the ability to carry it through.

Apart from being a terrible project manager, the team sort of divided into two camps, one focused on the mission and another focused on the authoring of a bunch of functions and modules and base scripts. Because I couldn't understand the latter, I lost control of an entire half of the project. I had other projects underway at the time as well, and they took priority.

Sorry to get your hopes up. :)

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No worries mate I do the same myself (bite off more than I can chew :p).

I do have my own mission template that I use based around the F2 framework with a bunch of 'modules' that I enable/disable per mission. I've often thought that it would be a great thing for the community to have.

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I know sav. I'm a big fan of your work. ;-)

I hoped the team would continue work on the modules after I moved on, but it seems it wasn't to be. that's a shame as they had some really funky stuff.

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I know sav. I'm a big fan of your work. ;-)

Really? I don't have any official releases for public consumption.. unless I got real drunk one night and posted something :p

That being said if anyone is still interested in doing something here let me know.

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