nowke 1 Posted March 11, 2012 I try to use script to make opfor soldier captive but every time when i was try to load in game it say error captiveNum not found ??? what should i do ??? :butbut::butbut::butbut::butbut::butbut::butbut::butbut::butbut::butbut: Share this post Link to post Share on other sites
ProfTournesol 956 Posted March 11, 2012 this setcaptive true Share this post Link to post Share on other sites
nowke 1 Posted March 11, 2012 Thnx a lot my friend !!! Share this post Link to post Share on other sites
Xantog 10 Posted September 21, 2012 I have a problem with the command "unit SetCaptive true/false" in OA V1.60! Somehow it does not work, tried it with a trigger and a simple script, both did not help! Are there any other ways to take a unit captive? Thanks! Share this post Link to post Share on other sites
kylania 568 Posted September 21, 2012 I have a problem with the command "unit SetCaptive true/false" in OA V1.60!Somehow it does not work, tried it with a trigger and a simple script, both did not help! Are there any other ways to take a unit captive? Thanks! What exactly does not work? Do you get an error? Do units still shoot at it? What is happening that makes you say it doesn't work? Share this post Link to post Share on other sites
James222 1 Posted September 21, 2012 Did you forget a ; Share this post Link to post Share on other sites
[frl]myke 14 Posted September 21, 2012 Lads, we have a editing section exactly for this purpose and it isn't that hard to locate. -Closed- Share this post Link to post Share on other sites