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Psychobastard

i44 Coop Missions

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Operation Breaktrough

opbreakthrough.jpg

Typ: Coop

Players: min. recommended 5 / max. 14

Estimated playing time: 1 hour

used Mods: i44 Mod (v2.6) and CBA

Specials: with wounding module and respawn, pure combat mission - many enemys and heavy weapons

Daytime / Weather: Afternoon, Cloudy and light snow fall, Temperature -12°C

Mission:

The enmy overrun our position in Bastogne last night. Some of our honorable troops are captured in a church in the town centre cause the enemy build a boiler around their. We send our Waffen-SS Uebersoldiers to break trough enemy lines, free our comrades and get the town back.

Situation:

The enemy surrounded our troups. They have barricaded themselves in the church. The enemy developed his defence with MG nest's and set snipers on key positions. We know about one Sherman-Battletank in this area. Be carefull - the enemy know that you are comming and prepare a conter attack at your position.

Tasks:

Rescue your comrades and bring them out of there. Also you have to secure 3 different places in town.

Download:

http://upload.g-g-c.de/tcb/maps/co14_Breaktrough.7z

Armaholic mirror:

- Operation Breaktrough Co-14 (@) v1.1

Edited by [TcB]-Psycho-

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Nice will try this out now 8)-you sure did'nt waste no time 8)-

---------- Post added at 10:39 PM ---------- Previous post was at 10:36 PM ----------

Comin up as a bad link for dl says file is'nt on server or somthing.

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? Someone has deleted them from given path... will reload it later today if i'm back from office. (file on my home pc)

Try it again after 7:00 PM (CET).

regards

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How hard would it be to port an Evolution map over with I44? Was thinking about givin it a go.

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You are not the first one who thinking about this.

It will take between 6 and 12 hours time... hardest part is to set up a balanced gameplay between these both completely different army's. The german tanks and weapons are many more stronger as the allied ones. But the allieds have more powerfull battle planes. hard task...

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Cool.. good 2 know 8)- Givin my limeted scripting knowledge, I know more about breaking scripts etc than I do anything else 8)

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Data source are replaced and source is avalible now!

@kylania: thx! ;-)

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Looking great! But please, please tell me that respawn can be disabled. We find it very hard to find non-respawnvive missions for i44...

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Hello,

i have to say "no". Cause this mission is to heavy to play without respawn. It is not a tactical mission - target was to create a mission with many enemys and a weapon box with all german weapons. It's like a shooting range more. :-P

But you can play without AI's. If all your comrades are death by same time you will loose the mission too. Normaly i build only non-respawn missions and this is the exception.

btw: Version 1.1 Download

http://upload.g-g-c.de/tcb/maps/co14_Breaktrough.7z

Armaholic mirror:

- Operation Breaktrough Co-14 (@) v1.1

Changelog:

- increase number of enemys (it was realy to mush)

- resolved a locality problem for task handling

- fixed: dead players did not delete

- foggy breath wasnt there after respawn

regards

Edited by [TcB]-Psycho-

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I havent played many i44 missions but i like this one =) thanks!

btw: is the snow the module from i44? if so, how did you get it to work for mp?

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Thanks for feedback.

No, its the BIS Environment Module. You have to set a winter month and a overcast > 0.35 to let it snow.

You can find more informations about the module here.

regards

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