R0adki11 3949 Posted February 1, 2012 As the title of the thread says, im currently getting no Parachute when ejecting from a plane. How to i fix this? Is it a config line? Thanks Share this post Link to post Share on other sites
[aps]gnat 28 Posted February 3, 2012 Any plane? All planes? Your plane? If its your plane, what class are you using? Because normally ANY aircraft will allow any eject crew a parachute. Is it definately "Eject" thats selected, not "Get out" ? Share this post Link to post Share on other sites
Richtoffen 10 Posted February 4, 2012 are you using ACE? 'cause if you're using ACE your player needs to have the parachute ruck/backpack. otherwise he'll fall from the sky like a rock. Share this post Link to post Share on other sites
R0adki11 3949 Posted February 4, 2012 Sorry i should have been more clearier. It's my plane, it's a mig23 and mig27 addon. I'm inheriting from the main plane class, I can't see anything wrong with the config. I can't post a config till Sunday night, I'm away for the weekend. Share this post Link to post Share on other sites
[frl]myke 14 Posted February 4, 2012 The question is, do you have ACE running? ACE is known to mess up ejection upon addon planes because of improper routines. Share this post Link to post Share on other sites
R0adki11 3949 Posted February 4, 2012 No, I don't use ACE. Share this post Link to post Share on other sites
[aps]gnat 28 Posted February 5, 2012 Well ........... that was helpful :confused: ........ you're going to have to be a little more informative if you want help. Share this post Link to post Share on other sites
R0adki11 3949 Posted February 5, 2012 Gnat;2101777']Well ........... that was helpful :confused:........ you're going to have to be a little more informative if you want help. I was simple answering the question that I don't use ACE. I'm sorry I'm not been more imformative, I will post up a model.cfg and cpp files tonight. I do appreciate people willing to help me, as I'm still new to proper adding making instead of doing re-textures. Many thanks Share this post Link to post Share on other sites
R0adki11 3949 Posted February 5, 2012 I managed to fix the issue of ejecting, i had the following in the config: ejectSpeed[] = {0, 0, 0}; As soon as i removed this, ejecting was working correctly again :) Share this post Link to post Share on other sites
[aps]gnat 28 Posted February 6, 2012 Does your plane have a LANDCONTACT LOD ? I suspect the game engine is; - ejecting your crew/pilot - seeing "land" (or maybe GEOMETRY LOD) under the pilots feet - Considers the pilot Safe, so doesn't add a parachute to the ejecting person Try; - Move the Getin/Getout points in MEMORY LOD a little away from "land" - or move the Getin/Getout points in MEMORY LOD away from the GEOMETRY LOD - or try ejectSpeed[] = {0,40,0}; which is the normal for aircraft, ejects a person vertical at 40m/s Share this post Link to post Share on other sites
R0adki11 3949 Posted February 7, 2012 Gnat;2102393']Does your plane have a LANDCONTACT LOD ?I suspect the game engine is; - ejecting your crew/pilot - seeing "land" (or maybe GEOMETRY LOD) under the pilots feet - Considers the pilot Safe' date=' so doesn't add a parachute to the ejecting person Try; - Move the Getin/Getout points in MEMORY LOD a little away from "land" - or move the Getin/Getout points in MEMORY LOD away from the GEOMETRY LOD - or try which is the normal for aircraft, ejects a person vertical at 40m/s[/quote'] Thanks that worked perfectly :). Thanks for your help. Share this post Link to post Share on other sites