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Sweetcom

Radio gone from map?

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Hi there!

I recently noticed that my radio within the map mode (m) is gone. I can see the radio in my gear and it's works perfectly when calling using the keyboard but the visual GUI is gone.

Have any of you some idea what could have caused this annoying thing to appear and maybe could give me some options to try and get it back?

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It shows up for me if I put a radio trigger on the map, you know activated by Alpha or Bravo or one of those. Otherwise it's not there.

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Yes, that worked for me too until a few days ago when I suddenly noticed the radio gui was gone from the map view even when radio trigger was added in ME.

I wonder if it could be a bug or if I've messed up something someway.I guess the radio must have a gui paa file located somewhere in the game dir and it would be interesting to look it up and try to get it back into the editor.....problem is that I don't now how:P

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It seems you can push the radio off the edge of the screen, even restarting the game won't bring it back to the map.

I don't know if this will work but check in the playername.ArmA2OAProfile and see if your settings match these

showTitles=1;

showRadio=1;

class MainMap

{

class Compass

{

inBack=0;

position[]={-0.049672566,-0.022032293,0.2};

positionBack[]={0.0055000023,2.2351743e-009,0.1};

};

class Watch

{

inBack=1;

position[]={-0.082207561,-0.038513865,0.20999999};

positionBack[]={0.010824716,0.0030827548,0.11};

};

class WalkieTalkie

{

inBack=0;

position[]={-0.016429458,0.00021398626,0.25};

positionBack[]={0.14763369,0.022526613,0.625};

};

class GPS2

{

inBack=0;

position[]={0.11141768,0.057694379,0.22};

positionBack[]={0.013199996,2.6822089e-009,0.12};

};

};

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Thanks F2k Sel.

When you wrote that it's possible to drag the radio out of screen I came to think about that I changed my screen res down a bit some weeks ago to gain better fps and guess what happened now when I changed back to my native fullscreen size?

Yup, the radio is back "hallelujah":P

In other words the problem was selfmade but luckily solved.

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