GRYSgtKing 10 Posted June 6, 2014 I have heard a great deal of exciting Mods were included with the use of Patrol Ops Content Packs. However I am completely unable to locate a download location in any of the many places I've searched. I am specifically looking for a way to change/create a Patrol Ops mission with the Unsung: Vietnam War modification. The Dev-Heaven Wiki specifically references how to implement Content Packs and yet no indication of where to find any content packs. I see that it is possible to create a side with the I44 Mod, which is also exciting, but, again, Unsung Sides are mysteriously missing. Any ideas or am I too late to realistically expect this whim to become a reality? Share this post Link to post Share on other sites
OnceIWasKovic 377 Posted June 15, 2014 Is there a Sangin or Clafghan version for this? :) Share this post Link to post Share on other sites
natanbrody 10 Posted June 25, 2014 I am trying to change the type of soldiers that show up in the recruit menu from the US army to an Addons Soldiers but I have looked in all the files and can't seem to find a place to change it any help? Share this post Link to post Share on other sites
Madvad 10 Posted July 8, 2015 Sorry to bring this back up, although it's a great mission...But would any of you still have a Lingor version of Patrol Ops? I can't find it anywhere to download... If a kind sould could help me, I would greatly appreciate. Thank you very much! Rick I want this too...:( Share this post Link to post Share on other sites
Mirek 166 Posted January 12, 2016 Hi, Iam editing Patroll ops Chernarus For my clan, and i have some qustions. 1.st I want player side to be Army of the czech republic, so i made config_weapons_acr.sqf, and config_units_acr.sqf. i added line #include "config_addons\config_units_acr.sqf to config_units.sqf line if( mps_acr ) then {[] call compile preprocessFileLineNumbers (mps_path+"config\config_armoury\config_weapons_acr.sqf"); }; to config_armoury.sqf and line mps_acr = true; // Set false to turn off acr content to init_mps.sqf and i replaced SIDE_A = [west,"USMC"]; with SIDE_A = [west,"BIS_CZ"]; in init_mps.sqf And added typeOf player == "CZ_Soldier_Medic_Wdl_ACR" to config_defaultgear.sqf I also replaced all US soldiers in editor with ACR soldiers. and wehicles with ACR ones. Is there anything else i should do? 2.nd i see the mission is otimized for ACRE. What should i do to optimize it for TFAR? 3.rd Can i just move base from main airfield to balota by draging all the units and markers there, or do i need change something in some of the scripts? Any insight will be appreciated. Share this post Link to post Share on other sites
Mirek 166 Posted January 13, 2016 Ok i have answered questions 1 and 3 for myself. Question 2 still stands. What to do to use every functionality the mission has with ACRE with TFAR instead? Edit: What does theese numbers in those arrays mean? mps_config_vehicles = mps_config_vehicles + [ ["BIS_BAF_MTP", "attakh", "BAF_Apache_AH1_D", 0,0,0,0,0], ["BIS_BAF_MTP", "cargoh", "CH_47F_BAF", 1,0,1,0,500], ["BIS_BAF_MTP", "cargoh", "BAF_Merlin_HC3_D", 1,0,1,0,500], ["BIS_BAF_MTP", "attakh", "AW159_Lynx_BAF", 1,0,0,0,100], Share this post Link to post Share on other sites