rds100 10 Posted November 1, 2011 (edited) Hello! I made my island, binarized, and open in game. There is a problem - all objects - roads, buildings and other - appear suddenly, from the distance near 1 - 2 km, like "from the fog". Especially it significant for flying. When distance to object more than distance of appear, you can see surface, but a road or building, which stands on this place, you cannot see. How to regulate distance of appearing of the objects (increase it) ? May be, change some parameter in config.cpp? Edited November 2, 2011 by rds100 Share this post Link to post Share on other sites
jakerod 254 Posted November 2, 2011 Do the official islands do it like Chernarus and Takistan? That sounds pretty normal to me. Increase view distance and object detail in your settings maybe. I'm new to island making for ArmA II though so maybe someone else will have a better answer. Share this post Link to post Share on other sites
rds100 10 Posted November 2, 2011 (edited) Increase view distance and object detail in your settings maybe. I did it, of course, it increase view distance of surface, but not objects, unfortunately. Do the official islands do it like Chernarus and Takistan? Information, that nobody cannot solve this problem (only BI know the secret) also make me happy :D ---------- Post added at 12:56 PM ---------- Previous post was at 11:41 AM ---------- This is the video. There is able to see, how are houses and roads appearing. I saw again, compared with BI islands viewing, and thought, maybe there is no a trouble? It should be so? (Low fps by reason of video recording, usually it about 30) Edited November 2, 2011 by rds100 Share this post Link to post Share on other sites
DanWelch 10 Posted October 19, 2012 you need to put the photographic detail into your Sat_lco. roads, runways only appear at a certain distance. its really an illusion. Share this post Link to post Share on other sites