texkaz 33 Posted October 30, 2011 (edited) Hi, I got myself a problem with knowing what addons are in my mission. Is there any tool to know all what is in there and what is not? Edited October 30, 2011 by Foxhound title changed to reflect the subject better Share this post Link to post Share on other sites
riouken 15 Posted October 30, 2011 Notepad will work. Open up the mission.sqm and look for this: class Mission { addOns[]= { // The stuff in here is all of your addons. "acex_usnavy_men_usmc", "CAWheeled2_MTVR", "takistan", "CAWheeled_E_ATV" }; addOnsAuto[]= { // The stuff in here is all of your addons. "acex_usnavy_men_usmc", "CAWheeled2_MTVR", "CAWheeled_E_ATV", "takistan" }; Share this post Link to post Share on other sites
texkaz 33 Posted October 30, 2011 thanks. So can I delete unneeded addons? I am having a problem with addons coming on that I did not use in mission. For example it asks for Iran Army mod when I placed no units from that mod....among others. Share this post Link to post Share on other sites
riouken 15 Posted October 30, 2011 Yes you can just delete them from both sections(addOns,addOnsAuto) and it will remove the dependency. But as you can see, some addons auto force themselves into your mission, your best bet is to turn off unneeded addons while your editing missions. Or they will just get added again if you open and save the mission again with that addon running. Share this post Link to post Share on other sites
texkaz 33 Posted October 30, 2011 yeah when I first got ARMA I did not use modfolders so this is my problem. Share this post Link to post Share on other sites
riouken 15 Posted October 30, 2011 yeah when I first got ARMA I did not use modfolders so this is my problem. I would just spend the time to fix your install, makes life so much easier. Tools I do not want to play arma without: http://www.armaholic.com/page.php?id=6649 http://forums.bistudio.com/showthread.php?t=98609 Share this post Link to post Share on other sites
Gunter Severloh 4070 Posted October 30, 2011 Hi. Ya you want to use the mod folder for sure, never put addons or mods into the main addons folder in your Arma2 directory, otherwise every mission you build will require those mods if you decide to ever submit th missions to like Armaholic. Always build missions sp/mp with the vanilla game unmodded unless the mission you want to add units or weapons or whatever in the mission. As soon as you add units and weapons and anything else you will create an addon dependency in your missions. you can also Open up the mission.sqm with Armaedit: http://www.armaholic.com/page.php?id=1455&highlight=ARMAEDIT a tool very much needed for viewing scripts,editing, creating, scripts, and looking at other files related. Share this post Link to post Share on other sites
r.flagg 11 Posted October 30, 2011 Another option to play with... 'addon checker' by sbsmac. http://forums.bistudio.com/showthread.php?t=102271 Share this post Link to post Share on other sites