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tk1138

Mission editor wizard??

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here is something from wikipedia about the mission editor for arma 2

ARMA 2 includes a feature rich mission editor which makes it possible to create user made single player missions or campaigns and multi player missions. Mission editor includes a wizard which makes the creation of basic missions extremely simple. More complex missions can be enhanced with scripting commands.

now it speaks of a wizard, yet i have not seen this yet and i have looked, anyone know if this is just Wikipedia giving misinformation, or is this a feature that was removed or cancelled, or if it indeed does exist how does one access this wizard for missions....thanks

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Its an help for scripts. You can try it by adding something to the Init field of a unit

eg "flyInHeight" etc.. You type "fly" and then the wizard shows you the available scripts

Pure

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  1. Start game
  2. Select SinglePlayer
  3. Select Scenario
  4. Select My Missions
  5. Select New Mission
  6. Select Template
  7. Follow the mission wizard

If you host a server, you can also call the wizard in the mission selection.

It says: <<New - Wizard>> ;)

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  1. Start game
  2. Select SinglePlayer
  3. Select Scenario
  4. Select My Missions
  5. Select New Mission
  6. Select Template
  7. Follow the mission wizard

If you host a server, you can also call the wizard in the mission selection.

It says: <<New - Wizard>> ;)

what the F....how could i have overlooked this for so long....omg....wtf this is good stuff here thanks for this!!!

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what the F....how could i have overlooked this for so long....omg....wtf this is good stuff here thanks for this!!!

This is my fav part of the game.

Before you begin the mission, select "edit". This allows you to move the icons that represent the start and ending locations of the mission.

Wonderful!

-

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The main ‘Mission Editor’ is the place to be, the type of missions that can be made are endless..

.

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The main ‘Mission Editor’ is the place to be, the type of missions that can be made are endless..

.

yea i found this out myself as well...in the wizard you cant even edit the waypoints...i mean i can get to some screen, where i can edit the options ofr waypoints but their is seemingly no way to get them to stick...(the waypoint options screen comes up with four basic drop down menus but the only way to get out of it is to press the escape button which seems to cancel any changes, enter key dosent save the changes or do anything for that matter)

Edited by tk1138

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Hm for most if not all templates you can move the key waypoints that represent the

objects in the "edit" view - it looks like the 2d map:

picture003.jpg

picture001.jpg

picture002.jpg

Sure the wizard has its limits and the editor offers all.

That said the wizard is a great tool for new guys to get into it and already offers huge possibilities.

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Hm for most if not all templates you can move the key waypoints that represent the

objects in the "edit" view - it looks like the 2d map:

picture003.jpg

picture001.jpg

picture002.jpg

Sure the wizard has its limits and the editor offers all.

That said the wizard is a great tool for new guys to get into it and already offers huge possibilities.

ok now the next step that i want you to exparament with is to double click on a waypoint and you will see 4 dropdown menus but with out any ok button or anyway to save the changes you make....

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ok now the next step that i want you to exparament with is to double click on a waypoint and you will see 4 dropdown menus but with out any ok button or anyway to save the changes you make....

If you use the scenario mission editor, to save a mission you take the steps through, i.e. name your mission, choose sides etc, you can add units, waypoints and edit them, saving is simply the ‘preview’ process, you made your mission when you named it, any editing will be saved via the preview, the mission will be in the 'My Missions' menu..if you abort your mission and want to return to it later it will start from the beginning, I don't think there is a save function during the mission.

.

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ok now the next step that i want you to exparament with is to double click on a waypoint and you will see 4 dropdown menus but with out any ok button or anyway to save the changes you make....

There are no waypoints. Instead there are 3 icons. The starting point, the enemy outpost and the ending place.

To can move the icons around the map with your mouse.

The "preview" button saves your mission so you come back and play it over and over again should you choose.

-

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There are no waypoints. Instead there are 3 icons. The starting point, the enemy outpost and the ending place.

To can move the icons around the map with your mouse.

The "preview" button saves your mission so you come back and play it over and over again should you choose.

-

Whoops where did all those waypoints come from… double click on the map place units, double right click the unit place waypoints, preview, abort/suspend and its saved, you can create something much more than you see on screen the idea is to build upon it..

You can place waypoints in scenario as well as the main editor..

.

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Yep its pretty powerful actually. Just not advertised and explained much.

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