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chammy

A list for OA weapons in configuration names?

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I am trying to finish CSM for modules sound but ever since I got OA, the sounds are different. I am looking for the class names. I can't seem to open any PBO files from OA so I can get this done. Some help is very welcome.

---------- Post added at 01:41 AM ---------- Previous post was at 01:33 AM ----------

So far I have the ArmA2 library pdf. Will that have a class name or list of them? So far it list class names but I'm not sure if they are the proper names for the configuration.

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Which program are you using? I've had trouble with PboView in Arrowhead but ExtractPbo seems to work fine. Be sure you also grab DePbo so you get the required DLL file.

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If you look at the top of this forum in the Sticky Topics there is a topic made with every single class name of Arma 2, Arma 2 OA, BAF, PMC, etc.

Look there

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If you look at the top of this forum in the Sticky Topics there is a topic made with every single class name of Arma 2, Arma 2 OA, BAF, PMC, etc.

Look there

I know, I just noticed it just now :rolleyes:

I am using pboview and cpbo and some other one, i need to be sure.

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Well, so far I have been able to crack one weapon and be able to get the sound working in it, except for the regular FNFAL but I have the other FAL; the FAL ANPVS4. Here's how the config is:

class CfgPatches

{

class CSM_FNFAL

{

units[] = {};

weapons[] = {};

requiredVersion = 1.01;

requiredAddons[] = {"CAWeapons"};

};

};

class Rifle;

class Mode_SemiAuto;

class Mode_Burst;

class CfgWeapons

{

class FN_FAL_ANPVS4 : Rifle

{

drySound[] ={"\CSM_M16\M16A2\M16_Dry",0.000316228,1,10};

reloadMagazineSound[] ={"CSM_M16\M16A2\M16_Reload",0.0562341,1,20};

class Single: Mode_SemiAuto

{

begin1[] ={"CSM_FNFAL\FNFAL_s1",1.07828,1,800};

begin2[] ={"CSM_FNFAL\FNFAL_s2",1.07828,1,800};

begin3[] ={"CSM_FNFAL\FNFAL_s1",1.07828,1,800};

begin4[] ={"CSM_FNFAL\FNFAL_s1",1.07828,1,800};

soundBegin[] ={"begin1",0.25, "begin2",0.25, "begin3",0.25, "begin4",0.25};

};

class Burst: Mode_Burst

{

begin1[] ={"CSM_FNFAL\FNFAL_s1",1.07828,1,800};

begin2[] ={"CSM_FNFAL\FNFAL_s2",1.07828,1,800};

begin3[] ={"CSM_FNFAL\FNFAL_s1",1.07828,1,800};

begin4[] ={"CSM_FNFAL\FNFAL_s2",1.07828,1,800};

soundBegin[] ={"begin1",0.25, "begin2",0.25, "begin3",0.25, "begin4",0.25};

soundBurst = 0;

};

};

};

Only the later is played or working. The regular FNFAL uses only the vanilla sound from OA.

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argh, the only thing is I don't have a password or login name. i was given something a while back from Mark but I can't find the post or password doh! but thanks Sickboy

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argh, the only thing is I don't have a password or login name. i was given something a while back from Mark but I can't find the post or password doh! but thanks Sickboy

you can easily sign up for a new account, or send a PM to admins if not and recover or reset your old account.

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when you click on:

Latest available (A2, OA, TOH) in your BIKI link you have to sign in.

Can take the 1.59 CO link then. But registering an account at dev-heaven.net is simple, if there are problems, contact the support as noted on the login page.

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woohoo, there is hope for the needy.

ok, I'm signing up now. I don't remember signing up before hand but i will check on that too

---------- Post added at 11:25 PM ---------- Previous post was at 09:34 PM ----------

ugh, now here comes lots of thinking to do...

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