Jump to content
Sign in to follow this  
1para{god-father}

Playaction and stop it ?

Recommended Posts

I am using this for a suspect to make some moves , but how do I stop him fron the playaction ?

If i trigger this via a script will All see this action in MP ?

_suspect playAction "SceneCommanderTalk";

Ps is theer a list of playAction anywhere ?

Share this post


Link to post
Share on other sites

Just play another animation/action using either playAction, switchAction, playMove, or switchMove. PlayAction/Move will only work with an animation/action that he can transition to from the talk anim.

Looking at the configs, this should work:

_suspect playMove "AmovPercMstpSnonWnonDnon";

As for a list of actions, see this post. To fully understand how actions work, I suggest you look at the CfgMovesBasic section of the config.

Share this post


Link to post
Share on other sites

sometimes:

  _unit switchMove "";

works best (for example to stop an animation in case the unit is actually already dead).

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×