rhaggan 10 Posted July 5, 2011 Ive decided to attempt my first model guys and i've hit the wall. I've tried to unwrap the model after following a tutorial and well its left me more confused as the unwraped model is in some sort of square mess. It would be greatly apreciated if any one can point me in the right direction as to how to unwrap the model to get the UV map so I can start adding tetxtures. Cheers, Robert. Share this post Link to post Share on other sites
max power 21 Posted July 5, 2011 What software are you using, and what is it a model of? Share this post Link to post Share on other sites
rhaggan 10 Posted July 5, 2011 IM using O2 and its a weapons unloading facility, not very exciting but ive got to start somewhere. http://www.mod.uk/NR/rdonlyres/D0140DA7-DC8B-40BB-A18F-F7FC6084F625/0/JSP403_Vol2_Ch32.pdf Share this post Link to post Share on other sites
Double Doppler 10 Posted July 5, 2011 Its easy once you get the hang of it. I started out by mapping tyres. A quick search will help you find what you want. This topic is specifically useful http://forums.bistudio.com/showthread.php?t=76798&highlight=UV+mapping+how Share this post Link to post Share on other sites
rhaggan 10 Posted July 5, 2011 Im still not getting it :( although I tried a program unwrap unlimitaed 3d but I cant save the UV map that i got from it. Share this post Link to post Share on other sites
jagheterjan 10 Posted July 5, 2011 Please post how you go about unwrapping your model and do not hesitate to show some screenshots with it ;) Share this post Link to post Share on other sites
rhaggan 10 Posted July 5, 2011 Im not even sure I know how ive attempted to do it :P but ill wirte it out and post some screens although it wont ook to good as its just a box with sand in it with 1 side lower than the others. Share this post Link to post Share on other sites