Zorg_DK 10 Posted June 28, 2011 Hi, I was wondering if it's possible to have the green squad icons disappear after a few seconds after giving a command and reappear when you give a new command? Share this post Link to post Share on other sites
dmarkwick 261 Posted June 28, 2011 I've never heard of such a feature or addon unfortunately. But, it sounds like something to add to the ArmA3 wishlist? :) Share this post Link to post Share on other sites
Zorg_DK 10 Posted June 28, 2011 yes i think so too. they shouldn't clutter up the screen when you don't need them. Share this post Link to post Share on other sites
Muerte LOL 10 Posted July 1, 2011 (edited) I think this can be set up in the server config file on the server. Found what you might be looking for: /* Example ArmA2Profile configuration file by [KH]Jman, 1st July 2009. http://www.kellys-heroes.eu */ class Difficulties { class Recruit { class Flags { Armor=1; // Gives you improved body armor, tank armor etc FriendlyTag=1; // Displays information on friendly units. ONLY WORKS WITH 'Weaponcursor=0', eg crosshair on. EnemyTag=1; // Displays information on enemy units HUD=1; // Shows you leaders location and your position in formation HUDPerm=1; // Shows HUD permanently HUDWp=1; // Shows Waypoints right after they're ordered to you HUDWpPerm=1; // Shows Waypoints permanently WeaponCursor=1; // Shows the crosshair for your weapon AutoAim=1; // Enables auto aim when you're not looking through your weapon's scope. Also works with crosshair off AutoGuideAT=1; // AT missiles will be automatically guided to their target. If 0, player has to lock onto the target. 3rdPersonView=1; // This turns 3rd(third) person view and group leader view on or off. Please never talk of this as "3D view" - ArmA is not an arcade game ! ClockIndicator=1; // Displays the clock indicator on the left of your screen when giving/receiving orders like "At 11 o'clock, enemy man at 200 meters" Map=1; // Shows symbols for all objects known to your gruop on the map. This will NOT disable the map itself ! Tracers=1; // Displays tracers even of small arms that in real life would not have tracers AutoSpot=1; // If you're close enough to an enemy, you'll report it without right-clicking UltraAI=0; // Enables super AI, hear and see more and increased tactics. This is for both friendly and enemy sides. DeathMessages=1; // Displays death messages i.e. playerA kill playerB NetStats=1; // Displays score board VonID=1; // Displays VON player name in window HUD Perm set to 0 should make it fade. Not sure if you can do it as client. Edited July 1, 2011 by Muerte LOL Share this post Link to post Share on other sites
Lonestar 11 Posted July 6, 2011 It's not possible with server config. Try with showHUD. Share this post Link to post Share on other sites