PSYKO_nz 44 Posted June 28, 2011 anybody know how to add the hide body feature to a unit eg sniper? Share this post Link to post Share on other sites
JakeWed 10 Posted June 29, 2011 Heya This is The Place I Would Check for this Stuff http://community.bistudio.com/wiki/Category:ArmA:_Addon_Configuration But the short Answer is: canHideBodies = true; Share this post Link to post Share on other sites
PSYKO_nz 44 Posted June 29, 2011 si in the init i just put canHideBodies = true; and its done? Share this post Link to post Share on other sites
celery 8 Posted June 29, 2011 No. You can't give the ability to units without making an addon. However, you can add an action to all units that emulates such an ability. Share this post Link to post Share on other sites
PSYKO_nz 44 Posted June 29, 2011 OK, how do i do that? Share this post Link to post Share on other sites
celery 8 Posted June 29, 2011 Trigger Condition: true On act: {_x addAction ["Hide body","hidebody.sqs",nil,1.4,true,true,"","_this!=_target and !alive _target and _this distance _target<4"]} forEach allUnits hidebody.sqs _target=_this select 0 hideBody _target ~5 deleteVehicle _target exit Share this post Link to post Share on other sites
PSYKO_nz 44 Posted June 30, 2011 cool and what do i use as the trigger requirements for best effect Share this post Link to post Share on other sites
celery 8 Posted June 30, 2011 First see how it works like that and then think how it could be better. Share this post Link to post Share on other sites
PSYKO_nz 44 Posted July 1, 2011 thanks heaps bro, sorry for the dumb questions, im not very good at this stuff thanks a ton it worked perfect Share this post Link to post Share on other sites