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Falke88

Deticated Server with just one map looping

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Hey guys!

I just wanted to setup my server with this awesome shooting range mission.

But I want it to run forever - so the server opens the map and keeps it open for everybody who wants to join in.

My problem here is that the server just stays on "Creating" all the time which won't show the map for searching players :/

//FOR MORE COMMANDS VISIT http://community.bistudio.com/wiki/server.cfg

passwordAdmin = "%rcon_password%"; // password to protect admin access

password = "%password%"; // password required to connect to server

hostname="%server:name%";

motd[]=

{

"%motd%",

}; // Welcome message

motdInterval=5;

voteThreshold=%votethresh%; // when one third agrees, this is enough to confirm a vote

reportingIP="arma2oapc.master.gamespy.com"; // private server - no reporting

voteMissionPlayers=1; // start voting when 1 player connects

checkfiles[]={}; //list of files to check for identity

kickduplicate=0; // do not allow duplicate id

equalModRequired=0; // require equal mod

maxPlayers=%server:players%;

BattlEye=0;

verifySignatures=1;

class Missions

{

class Shootingrange

{

template = "TheShootingRange.Chernarus";// omit the .pbo suffix

difficulty = "mercenary";// difficulty: recruit, regular, veteran or mercenary (see CfgDifficulties in the main game config)

};

};

heres my cfg - can anybody add what is needed to make this possible?

greets

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thanks it worked

Edited by Falke88

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just test the server without a profile or with the mission absent from the mission folder and you will find out what went wrong :) check kellys-heroes tutorial about dedicated servers is a must read

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I'm having a trouble finding a solution for a problem myself. Is it possible to script a single mission to load once the server has restarted? ACE updates daily on my server, after this happens an admin has to manually start a mission up. :(

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you can enter this in the mission class menu (should be there already but just empty)

class TestMissions

{ class TestCase01 { campaign = ""; mission = "autotest\TestCase01.Desert_E";//relative path to the arma directory }; class TestCase02 { campaign = ""; mission = "c:\arma2\autotest\TestCase02.Desert_E";//absolute path }; };

see here : http://community.bistudio.com/wiki/Arma2:_Startup_Parameters

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