H.U.N.K 10 Posted June 26, 2011 Apologies if this is an obvious question. Im looking for a large light/illumination generator, street lamps do not provide sufficient light for e.g. a runway on utes to provide light for the whole runway. Does anybody know of an addon like this? I remember the reallights addon for OFP but cant find one for arma2 Share this post Link to post Share on other sites
heroes maker 10 Posted June 26, 2011 this post should go in the addon research topic on frontpage. but anyways i'm going to answer, sakura-chan release something like that, i never try it Share this post Link to post Share on other sites
H.U.N.K 10 Posted June 27, 2011 Hmm i think this just edits existing light rather than providing one with a bigger area Share this post Link to post Share on other sites
purepassion 22 Posted June 27, 2011 you can find it here and as far as i know there are no more mods of this kind Share this post Link to post Share on other sites
H.U.N.K 10 Posted June 28, 2011 It looked like Map_misc had what i was looking for , but it seems to be incompatible with the latest arma Share this post Link to post Share on other sites
ANZACSAS Steven 395 Posted June 29, 2011 (edited) try this m8- add this to the init line of a gamelogic - light="#lightpoint"createVehicleLocal(position this); light setLightBrightness 0.05; light setLightAmbient[0.0,0.0,0.0]; light setLightColor[1.0,1.0,1.0]; light lightAttachObject[this,[0,0,10]]; attach object controls where the light is attached to the object(gamelogic). this example is at 10m height. light color is white- RGB values(red/green/blue) ambient and brightness control the strength of the light source. Hope that helps. Edited June 29, 2011 by ANZACSAS Steven typo... Share this post Link to post Share on other sites
CameronMcDonald 146 Posted June 29, 2011 try this m8-add this to the init line of a gamelogic - light="#lightpoint"createVehicleLocal(position this); light setLightBrightness 0.05; light setLightAmbient[0.0,0.0,0.0]; light setLightColor[1.0,1.0,1.0]; light lightAttachObject[this,[0,0,10]]; attach object controls where the light is attached to the object(gamelogic). this example is at 10m height. light color is white- RGB values(red/green/blue) ambient and brightness control the strength of the light source. Hope that helps. Fix'd. :) Share this post Link to post Share on other sites
ANZACSAS Steven 395 Posted June 29, 2011 oops ,yep sry m8. Share this post Link to post Share on other sites
H.U.N.K 10 Posted June 29, 2011 Just the thing, thanks! :) Share this post Link to post Share on other sites