dutch_gatecrasher 0 Posted May 22, 2002 How many polygens does a OFP model neeed??? how can I check how many I jused till know??? Share this post Link to post Share on other sites
Stag 0 Posted May 22, 2002 If you're using GMAX you'll find the poly counter in the utilities section (Hammer icon, far right). The allegation is about 2500, though i don't think there is an upper limit. But obviously, the fewer the better. Share this post Link to post Share on other sites
dutch_gatecrasher 0 Posted May 22, 2002 so a low polygen car (2023 poly's) is enough, or do I need more?? thanks anyway Share this post Link to post Share on other sites
ALDEGA 0 Posted May 22, 2002 You don't "need" a certain amount of poly's. Actually, you must keep it as low as you can (while retaining visual quality). Great textures can make up for a low polygon model. Share this post Link to post Share on other sites
dutch_gatecrasher 0 Posted May 22, 2002 GREAT!!!!!! Know is there someone who knows how to put a milkshape made model into OFP??? Share this post Link to post Share on other sites
Stag 0 Posted May 22, 2002 Only through Oxygen, I'm afraid. Share this post Link to post Share on other sites
dutch_gatecrasher 0 Posted May 22, 2002 not realy, you know that uh-1 from martin? It was made with milkshape 3d and some other stuff NO OXYGEN ( if I'm wrong here pleace say! Share this post Link to post Share on other sites
ran 0 Posted May 22, 2002 the martin's model isn't made from scratch but is in fact a modified uh60 Share this post Link to post Share on other sites
dutch_gatecrasher 0 Posted May 22, 2002 I know!!! does that say, you can change any model whitout having oxygen?! Share this post Link to post Share on other sites
Miles 0 Posted May 22, 2002 you need to edit a model using various tools without deleting/adding ANY vertices. thers a tutorial at the ofp editingcentersomewhere Share this post Link to post Share on other sites
FW200 0 Posted May 22, 2002 Well no U can only change models from ofp version 0.36 (first demo) and u must use the p3d2obj and the obj2p3d tool FW Share this post Link to post Share on other sites