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goose4291

At a loss with SPAWNING

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I'm sorry to ask this question, but as a person whom has been playing BiS games for nearly ten years, I should know how to do this!

I want to cut the number of AI down in my mission, so I've decided to try to grasp spawning.

Effectively what I want to happen is every time the players wipe out the group, another group is to be respawned after an alloted time at their start position (But only of a finite number, say 3 or 4 respawns) And then use the same waypoints as the initial units.

Any help would be much appreciated, preferably in a step by step format.

Many thanks.

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You can do that with

AI respawn group patrol area using UPS

http://www.armaholic.com/page.php?id=6540

AI vehicle respawn patrol area using UPS

http://www.armaholic.com/page.php?id=6543

All you do is put a marker in the game where you want an AI squad (group to respawn at,

then put the script code in the squad leader's init line, and you can set how many times, and how long before they respawn,

then from there you need a marker, it will be big and it will be covering an area that the Ai will patrol, it can be small ro big actually.

I have several missions I built using these scripts alone, if your interested I can send you a link to

download the mission and you can open it up in the editor and see how it was done, its very easy.

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Hi Twirly, sounds good man... can you upload demo mission again, current link is broken "Invalid or Deleted File"

Cheers

I updated the link to the demo on that post and it is also linked here.

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Many thanks for this gents... Its something I never quite mastered. You've given me plenty to go on! :D

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