Phantom Six 25 Posted May 30, 2011 (edited) Mission Title: Lost Sniper Stranded Chopper Players: 1-5 Developer: Phantom Six Filename: Lost_Sniper_01.Zargabad.pbo Latest Version: 1.0 Mission Briefing: Steal a helicopter and escape Situation: A US sniper team, a British sniper team, and a lone survivor of a PMC unit was left behind on an operation in enemy's territory and they have no way of surviving left besides gathering up rations and food. They have heard of a stolen US little bird held in a Takistani military camp and plan to seize it and escape. Location: Camp site on top of a mountain on Zargabad to the North-West of the Takistani military camp. The little bird is held to the South-East side of the Takistani military camp. Features: -Ability to carry two secondary weapons (Xeno's Backpack script) -Night combat and sniping -More enemy spawn if you kill someone (can be hard) -GC Revive Required Addons: Only Operation Arrowhead Additional Notes: There may be some bugs but hopefully its playable. This is one of the second missions I have made but I have not uploaded it because I was planning to make a sequel to the story but I stop because it might be too time consuming, so enjoy. DOWNLOAD HERE Armaholic mirror: - Lost Sniper Co-05 Edited August 21, 2011 by Phantom Six Share this post Link to post Share on other sites
Variable 322 Posted May 31, 2011 Thanks for the mission Phantom! Does it include respawn or revives? Share this post Link to post Share on other sites
galzohar 31 Posted May 31, 2011 Features: ... -GC Revive ... Seems like revive it is. Share this post Link to post Share on other sites
Variable 322 Posted May 31, 2011 Seems like revive it is. oops, didn't see it. Well, too bad, not going to upload a revive mission to the CiA server. Is there a chance for a non-revive version? Share this post Link to post Share on other sites
Phantom Six 25 Posted June 1, 2011 oops, didn't see it. Well, too bad, not going to upload a revive mission to the CiA server. Is there a chance for a non-revive version? As in no respawn or with respawns? Share this post Link to post Share on other sites
galzohar 31 Posted June 1, 2011 I think he is going for hardcore-style, no respawn no revive kind of thing. Also, you seem to have a problem with tasks and briefing for JIP players because of the way you are handling them. Might want to consider fixing them (by either making the scripting compatible or by using SHK taskmaster). Share this post Link to post Share on other sites
Phantom Six 25 Posted June 2, 2011 (edited) I guess I should take a look at that. Maybe for my first mission as well. Alright but ummm I won't make a hardcore version with no revive or respawn, tried it and it seems hella impossible without one (had too much ai spawn at first but I lessen it but still a big group) Took a look at SHK Taskmaster. I don't really know how to edit the markerpos but well, fixing this mission isn't my top priority at the moment. Right now I'm probably going to create a few more missions for my terrorist hunt pack. Edited June 2, 2011 by Phantom Six Share this post Link to post Share on other sites
Phantom Six 25 Posted August 21, 2011 UPDATE: Added Taskmaster 2 by Shuko to make tasks and notes compatible for JIP Share this post Link to post Share on other sites
Psychobastard 136 Posted August 22, 2011 (edited) sorry, this mission is not worked out really clean. i have found a lot of bugs only by starting the mission and 5min gameplay. here are my .rpt file: Error in expression <", "8:30 PM"] call BIS_fnc_infoText;}; };> Error position: <}; };> Error Fehlende { File mpmissions\__CUR_MP.Zargabad\init.sqf, line 29 Error in expression <ed"], ["Task2","Task2Title","Task2Desc",gA], ["Task3","Task3Title","Task3Desc",g> Error position: <gA], ["Task3","Task3Title","Task3Desc",g> Error Nicht definierte Variable in Ausdruck: ga File mpmissions\__CUR_MP.Zargabad\init.sqf, line 8 Error in expression <", "8:30 PM"] call BIS_fnc_infoText; }; };> Error position: <}; };> Error Fehlende { File mpmissions\__CUR_MP.Zargabad\init.sqf, line 29 Error in expression <t 2 } else { _cond = true }; { if ( [_x,_cond] call SHK_Taskmaster_checkCond ) t> Error position: <_cond] call SHK_Taskmaster_checkCond ) t> Error Nicht definierte Variable in Ausdruck: _cond File mpmissions\__CUR_MP.Zargabad\shk_taskmaster.sqf, line 181 Error in expression <t 2 } else { _cond = true }; { if ( [_x,_cond] call SHK_Taskmaster_checkCond ) t> Error position: <_cond] call SHK_Taskmaster_checkCond ) t> Error Nicht definierte Variable in Ausdruck: _cond File mpmissions\__CUR_MP.Zargabad\shk_taskmaster.sqf, line 181 Error in expression <and escape.",True,["markerTask1",getpos chopper]], ["Task2","Escape","After stea> Error position: <chopper]], ["Task2","Escape","After stea> Error Nicht definierte Variable in Ausdruck: chopper File mpmissions\__CUR_MP.Zargabad\briefing.sqf, line 12 Error in expression <r]; }; private ["_m","_t","_c"]; { _m = createmarkerlocal [(_x select 0),(_x sel> Error position: <createmarkerlocal [(_x select 0),(_x sel> Error 0 Elemente angegeben, 3 erwartet File mpmissions\__CUR_MP.Zargabad\shk_taskmaster.sqf, line 226 Error in expression <r]; }; private ["_m","_t","_c"]; { _m = createmarkerlocal [(_x select 0),(_x sel> Error position: <createmarkerlocal [(_x select 0),(_x sel> Error 0 Elemente angegeben, 3 erwartet File mpmissions\__CUR_MP.Zargabad\shk_taskmaster.sqf, line 226 ...some syntaxerrors and other stuff you can see there. another bugs: - if you start off the mission, you will receive each task twice. - when you die, I get the message that now all sitting in the helicopter and the task 1 is done (?) - notes are hidden for JIP's the gameplay itself: in my opinion are too many opponents in the camp, as I could sneak me to the helicopter without a lot of troubble. the alarm is triggered almost inevitable. these are your first missions therefore be forgiven you. but you should watch your mission once before on a dedicated server before you released it because these bugs I've discovered as I said just 5 minutes gameplay. best regards, psycho Edited August 22, 2011 by [TcB]-Psycho- Share this post Link to post Share on other sites
Phantom Six 25 Posted August 23, 2011 (edited) ahhhh thanks >.< maybe I should not have released this one, actually this was my second and I decided to try something a bit different than my first one and spawn some guys in the camp, sorry for that. It's some of my older missions. Will if (isServer) then {}; fix up the JIP? Edited August 23, 2011 by Phantom Six Share this post Link to post Share on other sites