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mrcash2009

Animations (all things animation based) >>

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There also needs to be an animation for getting shot. For example if they add body armor to infantry and the frontal plates of that armor gets hit by a round the soldier should drop to the ground like in real life. Basically a hit reaction animation.

There already is. It's only noticible with really powerful weapons or explosions though.

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There already is. It's only noticible with really powerful weapons or explosions though.

Needs to be strongly calibrated then. Major immersion killer when I sneak up on a prone soldier, shoot him at under 15m and his only reaction are red puffs with his granite statue-esque body having no reaction.

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There already is. It's only noticible with really powerful weapons or explosions though.

You mean the weapon going up and down a bit? That is hardly an animation. :p

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You mean the weapon going up and down a bit? That is hardly an animation. :p

It technically is, but I never said it was elaborate. :rolleyes:

But in terms of realism, bodies don't move a whole lot when hit with small arms, so any hit animations shouldn't be too over-the-top.

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