Big Dawg KS 6 Posted May 24, 2011 There also needs to be an animation for getting shot. For example if they add body armor to infantry and the frontal plates of that armor gets hit by a round the soldier should drop to the ground like in real life. Basically a hit reaction animation. There already is. It's only noticible with really powerful weapons or explosions though. Share this post Link to post Share on other sites
froggyluv 2136 Posted May 24, 2011 There already is. It's only noticible with really powerful weapons or explosions though. Needs to be strongly calibrated then. Major immersion killer when I sneak up on a prone soldier, shoot him at under 15m and his only reaction are red puffs with his granite statue-esque body having no reaction. Share this post Link to post Share on other sites
NeMeSiS 11 Posted May 24, 2011 There already is. It's only noticible with really powerful weapons or explosions though. You mean the weapon going up and down a bit? That is hardly an animation. :p Share this post Link to post Share on other sites
Big Dawg KS 6 Posted May 24, 2011 You mean the weapon going up and down a bit? That is hardly an animation. :p It technically is, but I never said it was elaborate. :rolleyes: But in terms of realism, bodies don't move a whole lot when hit with small arms, so any hit animations shouldn't be too over-the-top. Share this post Link to post Share on other sites