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katdogfizzow

[10-78] 11 New ACE Missions

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Some new missions I thought Id share. Feel free to de-pbo and do whatever you like with them. Requires some addons that you really must have anyway. Most of these missions are pretty easy because our team needed some confidence building missions. Some CBMs if you will.

All missions are no re-spawn, no friendly AI, but they all have the GDT spectate script, which rocks. (probably the best part of these missions -ha- special thanks to them again)...anyway hope you enjoy. Can be played SP too: You'll go in and delete disabledAI = true

All of these have been tested and passed:

Co8-OperationKillroy

http://www.gamefront.com/files/20169711/CO8-OperationKillroy.fallujah.zip

Requires Ace

Requires Tier One Operators

Requires Fallujah v.1.0

Destroy artillery battery, tanks and depot

http://i714.photobucket.com/albums/ww141/ekoepp/fbomb/FallujahMap2.jpg

(Fallujah v.1.0)

Co8-OperationPopeye

http://www.gamefront.com/files/20169700/CO8-OperationPopeye.fallujah.zip

Requires Ace

Requires F.A.V buggies

Requires Tier One Operators

Requires Fallujah v.1.0

Destroy anti air battery and helos

http://i714.photobucket.com/albums/ww141/ekoepp/fbomb/FallujahMap2.jpg

(Fallujah v.1.0)

Co6-OprationKillbox

http://www.gamefront.com/files/20169698/CO8-KillBox.Zargabad.zip

Requires Ace

Fly Russian jets and Hinds and clear enemy vehicles

http://i714.photobucket.com/albums/ww141/ekoepp/fbomb/Loadscreen6.jpg

(Zargabad)

Co8-ForteAlma

http://www.gamefront.com/files/20169697/CO8-ForteAlma.IsolaDiCapraia.zip

Requires Ace

Requires IsolaDiCapraia

Requires F.A.V buggies

Requires Tier One Operators

Eliminate desert Russians from Forte Alma

http://i714.photobucket.com/albums/ww141/ekoepp/fbomb/Loadscreen3.jpg

(IsolaDiCapraia)

Co6-Island Assault

http://www.gamefront.com/files/20169696/CO6-IslandAssault.razoreniya.zip

Requires Razoreniya

Requires Lingor Units

Requires TF86 Seals (Ace)

Uses BAF Wildcat

Clear deep enemy jungle camp and farmhouse

http://i714.photobucket.com/albums/ww141/ekoepp/fbomb/Loadscreen5.jpg

(Razoreniya)

Co7-Industrial Convoy

http://www.gamefront.com/files/20169694/CO6-IndustrialConvoy.fallujah.zip

Requires Ace

Requires Fallujah v.1.0

Requires F.A.V buggies

Little bird attack on convoy

http://i714.photobucket.com/albums/ww141/ekoepp/fbomb/Loadscreen.jpg

(Fallujah v.1.0)

Co8-TheSwamp

http://www.gamefront.com/files/20169699/CO8-TheSwamp.lingor.zip

Requires Ace

Requires Lingor

Requires Lingor Units

Requires TF86 Seals (Ace)

Stop the genocide in the Barro swamp

http://i714.photobucket.com/albums/ww141/ekoepp/fbomb/Loadscreen7.jpg

(Lingor)

Co6-Industrial Assualt

http://www.gamefront.com/files/20169692/CO6-IndustrialAssault.fallujah.zip

Requires Ace

Requires Tier One Operators

Requires Fallujah v.1.0

Requires F.A.V buggies

Clear snipers from Phase Line Violet

http://i714.photobucket.com/albums/ww141/ekoepp/fbomb/FallujahMap.jpg

(Fallujah v.1.0)

Co8-ShellbackRidge

http://www.gamefront.com/files/20194592/CO8-ShellbackRidge.ProvingGrounds_PMC.pbo

PMC recommended

Requires ACE

Destroy 2 armored vehicles with Javelins then clear the roadblock of enemy forces.

http://i714.photobucket.com/albums/ww141/ekoepp/fbomb/Shellback.jpg

(ProvingGrounds)

**May need to use SMAWs

Co8-Manterian Canidate

http://www.gamefront.com/files/20194605/CO8-ManterianCandidate.lingor.pbo

Requires ACE

Requires Lingor

Requires : Ad_helos

Repel enemy forces from genocide

http://i714.photobucket.com/albums/ww141/ekoepp/fbomb/Loadscreen2.jpg

(Lingor)

Co8-YarumAssault

http://www.gamefront.com/files/20194629/CO8-YarumAssault.Zargabad.pbo

Requires ACE

Destoy weapons cache and find and kill enemy leader in the stronghold at Yarum

http://i714.photobucket.com/albums/ww141/ekoepp/fbomb/Yarum.jpg

(Zargabad)

**This one is prob the most difficult

Edited by katdogfizzow

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Co8-Rigor_Mortis

http://www.gamefront.com/files/20319379/CO8_Rigor_Mortis_fallujah_zip

Requires Ace

Requires Tier One Operators

Requires Fallujah v.1.0

Requires F.A.V buggies

Eliminate Rebel leader before destroying their HQ

http://i714.photobucket.com/albums/ww141/ekoepp/rigor.jpg

(Fallujah v.1.0)

Co12-Flaming_Tower

http://www.gamefront.com/files/20319381/CO12-Flaming_Tower.fallujah.zip

Requires Ace

Requires Tier One Operators

Requires Fallujah v.1.0

Requires F.A.V buggies

Requires Ad_helos

Attack enemy compound

http://i714.photobucket.com/albums/ww141/ekoepp/ace_mission_load3.jpg

(Fallujah v.1.0)

Edited by katdogfizzow

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Can be played SP too: You'll go in and delete disabledAI = true

So, um, (scratches head a bit), where is this done exactly?

Thanks

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So, um, (scratches head a bit), where is this done exactly? Thanks

In the description.ext

1- Open the description.ext

2- delete the line

disabledAI = true

3-Resave as MP mission

You can now play with friendly AI

*Requires you to unpack the .pbo first, very easy if you have the time

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3-Resave as MP mission

*Requires you to unpack the .pbo first, very easy if you have the time

I have unpacked the description.ext,deleted the line,and how can i backpack,mmm so the pbo use the new description.ext?

Sorry for the bad english..I hope u understand what i pointing..:rolleyes:

I have solved the problem,it works

Thanx!

Edited by Karatekid

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A couple more...

Co8-Secure The Port

http://www.gamefront.com/files/20319380/CO8_Secure_The_Port_IsolaDiCapraia_zip

Requires Ace

Requires IsolaDiCapraia

Requires TF86 Seals (Ace)

We have been ordered to clear and secure the port.

http://i714.photobucket.com/albums/ww141/ekoepp/ace_mission_load1.jpg

(IsolaDiCapraia)

Co8-Operation MarketDay

http://www.gamefront.com/files/20319378/C08_OperationMarketDay_Zargabad_zip

Requires Ace

Requires Tier One Operators

Requires ad_helos

Clear the bustling Zargabad market of attacking enemy forces

http://i714.photobucket.com/albums/ww141/ekoepp/ace_mission_load2.jpg

(Zargabad)

**Note: some missions may require at least one player to be the team leader for some scripting work with helos. fyi

Edited by katdogfizzow

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Co8-Operation Maruko

http://www.gamefront.com/files/20309387/CO8-OperationMaruko.lingor.pbo

Requires Ace

Destroy Tanks, an anti-air battery and a fuel depot.

http://www.armedassault.info/ftp/pics/addons/linunits3.jpg

(Lingor)

Co8-The Villa Assault (Geronimo)

Requires Ace

http://www.gamefront.com/files/20309389/CO8-TheVillaAssault.Zargabad.pbo

Fast rope assault the villa. Requires capable pilot

http://i714.photobucket.com/albums/ww141/ekoepp/villa_assualt.jpg

(Zargabad)

Co12-Communication Breakdown

Requires Ace

http://www.gamefront.com/files/20309391/CO12-Comm_Breakdown.IsolaDiCapraia.pbo

Coastal hill assault on town and radio tower

http://i714.photobucket.com/albums/ww141/ekoepp/commbrekdwon.jpg

(IsolaDiCapraia)

C012-Operation Porkrind

Requires Ace

http://www.gamefront.com/files/20309393/Co12-OperationPorkrind.fallujah.pbo

Confiscate a UN helicopter that has fallen into enemy hands

http://i714.photobucket.com/albums/ww141/ekoepp/porkrind.jpg

(Fallujah v1.0)

Co12-TankBuster

Requires Ace

http://www.gamefront.com/files/20309394/CO12-Tank_Buster.lingor.pbo

Assault a town and destroy armor assets on Lingor

http://i714.photobucket.com/albums/ww141/ekoepp/tankbuster.jpg

(Lingor)

I'll try to put all these in a more complete addon package at a future date. Until then, we tend to use the same addons as with the previous missions: (TierOne, TF86 Seals, and/or ad_helo) If you have those plus the maps you will be good to go...

Edited by katdogfizzow
BROKEN LINKS FIXED

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Will these still work with the updated Fallujah map 1.1?

Hmm..I thought he might have changed the name again to 1.1 according to his notes...*scratches head* but then it looks like he didnt??? I know he did pre v1

However, in his link in Bohemia he says this :

This map release doesn't need updates on existing missions.
http://forums.bistudio.com/showthread.php?t=113350

So I guess they might work...

Edited by katdogfizzow
changed answer

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