jedra 11 Posted April 5, 2011 Hi, I am using the editor to create a sequence where; 1. Helicopter waits on the ground until a particular unit has boarded. 2. Once the unit has boarded the helicopter flies to a waypoint with an invisible helipad and lands. 3. Once the unit has disembarked, the helicopter flies back to another waypoint. I have got 1 & 2 working easily, but I cannot get the helicopter to take off when the unit disembarks... unit0 - is my infantry unit. Helicopter1 - is my helicopter. On the last waypoint I have a Condition; not (unit0 in Helicopter1) which I assumed would cause the helicopter to continue to the last waypoint if unit0 was not boarded. The weird thing is that if I re-board the helicopter, it then does indeed take off and continue to the last waypoint! I have just started creating my own missions so am just getting used to the Arma2 editor. I have searched and searched for a solution, but I can only find out how to get a helicopter to take off once everyone has boarded and I have done that bit! Regards Share this post Link to post Share on other sites
Lonestar 11 Posted April 5, 2011 After 2, is the helicopter at a standstill? Have a look there, maybe you'll find something of use. Share this post Link to post Share on other sites
demonized 20 Posted April 5, 2011 try this instead for wp condition: !(unit0 in Helicopter1) or make wp near inv h a move wp and: place a trigger near the inv h, and make sure heli flys through trigger. group it to heli and make it vehicle present. on act: unassignVehicle unit0; [unit0] orderGetIn false; now heli will fly to wp near inv h and land at inv h and kick out properly unit0 and continue with its wps, no need to place anything in wp condition. Share this post Link to post Share on other sites
jedra 11 Posted April 5, 2011 Cheers guys. Using your posts and the links I managed to figure out that I had forgotten to give my invisible helipad a name - this was causing the chopper to land and stay put! Anyway I can now insert my special ops guys where I want. Thanks again. Share this post Link to post Share on other sites
meade95 0 Posted April 5, 2011 If giving the heli a "Transport Unload" move way point....it will automatically drop you off and then fly to its next waypoint (RTB waypoint). Share this post Link to post Share on other sites
demonized 20 Posted April 5, 2011 If giving the heli a "Transport Unload" move way point....it will automatically drop you off and then fly to its next waypoint (RTB waypoint). also extra info on meade95 post: if any invicible h or any h is within 500 meter of point of transport unload wp is complete, heli will auto use that h to land at. Share this post Link to post Share on other sites