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kocrachon

ALICE unique init field?

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So right now i am working on a mission where we have to attack a town in a AH-64. I was hoping to have it to where ALICE would spawn all civilians with an init command that when any civilian is killed, it would say "You killed a civilian" and that is it. Thats it, and it would say it every time one was killed.

Anyone able to help me out with that?

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there is a thread about someone modifying or finding alternative ways to use civvi module, i think there was a kill eh in there for civs.

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Why not just place a trigger and each time a civi is killed you can use hint "you are responsible for that civillians death"

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