Hanzu 10 Posted February 27, 2011 (edited) I tried to search for difficulty options comparison, but found nothing after searching longer than was reasonable, so I just made one for myself ignoring the possibility there could be one somewhere. This page and table compares Recruit, Regular, Veteran and Expert. If someone wants to help add explanations or screenshot example of every option in action I'm happy to include them too. Edited February 27, 2011 by Hanzu Share this post Link to post Share on other sites
.kju 3245 Posted February 27, 2011 Nice job Hanzu! How about moving this into a BIKI article? This way others can help add more information and make it even better. Share this post Link to post Share on other sites
OMAC 254 Posted February 27, 2011 Fantastic, Hanzu! That table is just what I was looking for! :bounce3: A few questions: 1) What is "Auto Report"? 2) What is "Auto guide AT"? Anti-tank weapon auto guidance? 3) What is YOU WERE KILLED? 4) What is Von ID? 5) What do the numbers in "Friendly/Enemy units: Custom" refer to? Speed? Armor? Health? 6) Does "HUD Show Group" refer to when you select all in your group, that on-screen tags appear briefly to show their locations? Thanks for the table! You're the man. Share this post Link to post Share on other sites
NoRailgunner 0 Posted February 27, 2011 Hmm... http://community.bistudio.com/wiki/User:Alef/Difficulties Share this post Link to post Share on other sites
Hanzu 10 Posted February 27, 2011 (edited) How about moving this into a BIKI article? This way others can help add more information and make it even better. Thanks. I'm not used to wiki interface and it looks like I would have to make huge compromizes on using colors, so maybe it is better that somebody else does that for us and I give him my full support. A few questions:5) What do the numbers in "Friendly/Enemy units: Custom" refer to? Speed? Armor? Health? My guess it is just for skill and mostly meaning how easy AI will spot and react to other non-friendly AI. In this game I can't imagine it would mean speed, armor or health or which would be far too unrealistic. For questions 1), 2), 3), 4) and 6), see below link for the other Difficulty guide. Hmm... http://community.bistudio.com/wiki/User:Alef/Difficulties Hmm... indeed. I find so many errors and differencies there that I began to think if it might be for ArmA (1) and not ArmA 2 at all. Also it is not linked in ArmA 2 or ArmA 2 Operation Arrowhead wiki front pages, which is no surprise with all those errors: HUD waypoint info Correct to 111- ?? Correct name is HUD show group Extended map info Correct to 110- Clock indicator Correct to 110- Rifle bullet tracers (there is no such setting in ArmA2 OA / CO, where is this option located?) Camera shake This option is missing from your guide. If you add it it is 011- Unlimited saves Correct to 110- KILL MSG Correct name to YOU WERE KILLED MP SCORE Correct name to Multiplayer score Correct typos: gruop = group eemy = enemy sses = sees saing = saving This part is really confusing and you can see values in my Difficulty comparision are quite different: skillFriendly 1.00 1.00 1.00 1.00 skillEnemy 0.55 0.70 1.00 1.00 precisionFriendly 1.00 1.00 1.00 1.00 precisionEnemy 0.55 0.70 1.00 1.00 Edited February 27, 2011 by Hanzu Share this post Link to post Share on other sites
NoRailgunner 0 Posted February 27, 2011 No I was just posting another link/info. Sorry it wasn't meant to confuse you. :) Btw its possible to change the CfgAISkill and IIRC there are some addons which are quite nice to experiment with. But it takes some time to find the "best" settings for AI skills + precisions. Anyway there are more biki infos that are still valid eg http://community.bistudio.com/wiki/ArmA:_AI_Combat_Modes http://community.bistudio.com/wiki/setSkill_array http://community.bistudio.com/wiki/CfgAISkill Share this post Link to post Share on other sites
ffur2007slx2_5 11 Posted February 28, 2011 How to understand this sentence? Easy and Regular differ from Camera shake and Enemy units options Does it mean I can use CamShake in Regular but not in Easy mode? Share this post Link to post Share on other sites
.kju 3245 Posted February 28, 2011 Actually there is also this page: http://community.bistudio.com/wiki/server.armaprofile Share this post Link to post Share on other sites
Hanzu 10 Posted February 28, 2011 Anyway there are more biki infos that are still valid eg http://community.bistudio.com/wiki/ArmA:_AI_Combat_Modes http://community.bistudio.com/wiki/setSkill_array http://community.bistudio.com/wiki/CfgAISkill All of them are titled ArmA (1) and makes me question their validity after all that patching ArmA 2 AI has been going through lately. ;) But I guess most of the info is still valid, so thanks NoRailgunner. How to understand this sentence?Does it mean I can use CamShake in Regular but not in Easy mode? Thanks for asking, I now notice there were some errors and this is how I need to change it (see the bold text): Recruit and Regular differ from each other only by Camera shake and Enemy units options It means in Recruit (Easy) CamShake is disabled by default and in Regular it is Enabled by default, (but in both difficulties that option can be Enabled and Disabled.) The reason why I wrote that sentence in the first place was that it surprised me (and maybe others too) that Recruit and Regular are same except on those 2 settings. :icon_surprised: Share this post Link to post Share on other sites
NoQuarter 0 Posted February 28, 2011 Semantics. class Difficulties \\Typical { class \\recruit, regular, veteran, [u]mercenary[/u] { class Flags { Armor=; FriendlyTag=; EnemyTag=; HUD=; HUDPerm=; HUDWp=; HUDWpPerm=; HUDGroupInfo=; AutoSpot=; Map=; WeaponCursor=; AutoGuideAT=; ClockIndicator=; 3rdPersonView=; UltraAI=; AutoAim=; CameraShake=; UnlimitedSaves=; DeathMessages=; NetStats=; VonID=; }; skillFriendly=; skillEnemy=; precisionFriendly=; precisionEnemy=; }; *.ArmA2OAProfile -Meridian4 NA Share this post Link to post Share on other sites