Jump to content
Sign in to follow this  
Militant1006

universal end mission for mulitplayer?

Recommended Posts

Hey guys, after searching I found no useful answer, how would you use endmission in Multiplayer so it ends for everyone? I have tried the trigger check box method and the endmission method but it either only ends the mission for me if I host, or on dedicated it doesn't work for anyone.

So who know's the solution to this?

Share this post


Link to post
Share on other sites

Hi,

Place the functions module on the editor and use RE:

if (isServer) then
{
  [nil, nil, "per", rENDMISSION, "END1"] call RE;
};

_neo_

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×