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Skwurl

How do I see my custom RTM animations in game?

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Hey guys,

So basically, I've been researching how to get RTM data out of Maya so I can get some custom character animation the Arma 2 engine. I think I may have figured out how to export the RTM data from Maya (generating a simple .rtm file), but I don't exactly know what to do with the file.

I know it has to be packaged into the .pbo, but do I need to edit the configs of the characters? Does anyone have experience with this?

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to make sure that your animation works load a character (bis sample russian soldier for example) in oxygen and go to view>viewers>buldozer>RTM preview>set rtm and select your new animations and you should see it in buldozer and if it works in buldozer it should work ingame

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to make sure that your animation works load a character (bis sample russian soldier for example) in oxygen and go to view>viewers>buldozer>RTM preview>set rtm and select your new animations and you should see it in buldozer and if it works in buldozer it should work ingame

Thanks a bunch guys.

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