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eyab

OA looks really bad despite graphic settings + mouse issue

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hi chaps

got a HD5870 1GB on heavily modified 10.7a customized drivers (running CO/BAF 1.57 latest beta).

dont have any graphical glitches nor performance problems.

it could be some crap leftover from older drivers maybe.

if anyone wants to try these out:http://forums.guru3d.com/showthread.php?t=322616

pleas read the instructions carefully ;)

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I think I found a cause for the issue in my case at least.

Textures downscale in towns when there are a lot of units like civilians around. And my framerate is pretty good it happens too. I need to be less than a meter away from the texture for it to look normal again. This never happened before 1.57 (or the recent beta) I believe.

Is there any way to stop them from downscaling?

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GTX260.

I had issues like this before but only in case of low framerates. With 1.57 I have them even when FPS is 40+

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Not all of them at least, I have a 4650 working fine.

Really? My 4650 is terrible. what other system specs do you got? And on what resolution you play

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Really? My 4650 is terrible. what other system specs do you got? And on what resolution you play

AMD Phenom II X3 720 2,80GHz

8GB RAM (I can't remember the speed)

Realtek High Definition Audio

1280x720 resolution

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I never had any problems running ArmA II on ATI. When ArmA II came out I could play it on a 3870. I replaced it with a 4870 only 1 year ago and still all runnign fine. But I don't exspect to get good performance at viewdistances over 3000m and that's why I simply don't set it so.

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