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SB Interactive

Make Green Dot After Mission Complete

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Okay, again I have searched quite a bit for this, does anybody know how to make the little Green Dot appear after you have completed a mission that was created using the editor.

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I think you mean this one.

TaskX setTaskState "Succeeded";

nul = [objNull, ObjNull, TaskX, "Succeeded"] execVM "CA\Modules\MP\data\scriptCommands\taskHint.sqf";

For custom taskHints is also a command.

Possible statements for the default:

Succeeded

Failed

Canceled

Created

Current

Edited by sxp2high

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no i mean the one for the entire mission. Thank you though. Imho, i like mk_taskhint for that, just lets me get a couple years in before developing carpal tunnel :) Like lets say I completed mission 3 under the scenarios, which is counter attack. When i look at it in the main menu, a little green dot appears next to its name. Does anybody know how to make that happen?

Edited by SB Interactive

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Yup it's quite simple.

In your description.ext put

doneKeys[]={"MyMissionName"};

In your mission ending trigger put on activation

activateKey "MyMissionName";

Hope that helps :)

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