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1para{god-father}

Loadscreen - delay ?

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I have in my Description.ext

loadscreen "blar.paa" ;

But it flashes up so quick you never really get to see it, is there a way to delay this and hold this on the screen for a few seconds ? I tried Sleep 5 but that does not work.

Thanks

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http://community.bistudio.com/wiki/Description.ext

Down the page a little is a section 'RscTitles'.

I think this might be the info you need. I've never tried it before but I'm pretty sure it can be done.

I've been wanting to do something like that in my missions so if I figure it out I'll let you know.

Good luck.

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Thanks ill have a look now, also if i set GrassLayer=0 ; in the Init should that turn off grass , as it does not seem to work ?!

is GrassLayer=0 ; correct ?

if i get the delay working ill post it here....

Cheers

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Loadscreen is when you want an image *before* the mission starts, i.e. while it loads. If it blinks by, that just means your mission is fast to load :) If that is your intent, then you just need lots of startup scripts to slow it down :D

If you want something to show after the load, RscTitles as Mosh said.

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Have had a play with RscTitles but cannot seem to get it to work , could anyone post up an example of how i should use it or a sample mission with it in?

Many thanks

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As AZCoder said above, RscTitles is after the load, which isn't what you were originally asking (you wanted it for the loading screen) but I do have an example of RscTitles for you if you'd like.

demo (Takistan)

I used the example from the wiki and added some stuff from a description.ext from [sbs]mac's pvp scripts (the wiki example alone didn't work right for me). I really don't know why or how it works, but I'm trying to learn.

I'd like to learn how to do the loading screen too. I'll see if I can't get something working for that too.

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thanks ill take a look at that demo, as i need to know how that works as well , and have been trying with the load screen but no joy yet :(

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To have a mission with no grass this is the line you use, but this line goes in the mission init file, not the description file I think.

Its the 50 that means No grass

setTerrainGrid 50

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