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xeno426

TGW Vehicle Fixes

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Auto-zeroing would mean setting the BallisticComputer value of the weapon to 1; BC set to 2 makes it manual only. For the weapon to properly auto-zero, though, the weapon also needs to be able to lock targets. The 2A70 inherits from the D81 cannon, which means is actually does have ballisticsComputer = 1, it just can't lock targets. The 2A72 does not have the ballisticComputer, so I'll include that in the future.

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I am using the BWMod Leopard 2A6 for a lot of my missions and I was wondering if anyone could help me figure out how to enable thermal sights to it?

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You'd need to talk to the BWMod team about that. Otherwise feel free to open up my pbo file and check out how I did it.

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Is this compatible with ACE? Want to use it on Insurgency for added coolness at base.

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Is it still compatible with the latest versions? Feel free to fix it if it isn't; I don't have ArmA2 installed anymore.

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