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Baz

Modular weapons attachments rather than changing weapons

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How about instead of me changing my entire weapon to grab a certain optic or sight or to add a weapon light or laser...

You could do this by "customizing" your weapon, provided the weapon has accessory rails so you could do so... So the idea would be im in my hmmwv, and im in a villiage of takistan, i'd rather switch to a different sight than keep my ACOG becasue i will be clearing rooms or in city streets, so instead of having to grab another weapon from hmmwv gear menu to change my optics to an eotech... Why not just have an Eotech sight stored on my solder as a "weapons" equipment item... And if its night time the same idea for a weapon light.

Bis tried to alleviate the CQB vs. long range combat on weapons by adding "alternate" weapons sights, to try to solve this problem. But the fundamental problem is the weapon models and accessories for weapons are not separate

Maybe this is done because of the weapons coding and AI usage of these weapons?

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This has been covered so many times: the simple answer is NO, you won't see it in A2 default, since the engine does not support it (in a proper way). There are scripted workaround though

You might want to look over this addon though:

ASC - Customizable Weapon Addon

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