AussieSausage 10 Posted September 6, 2010 hi all well im using eyefinity, and was told theres a mod to remove the eye when using NV so it lights up all 3 my monitors, does anyone know what its called? ive been looking and cant find it Share this post Link to post Share on other sites
maddogx 13 Posted September 6, 2010 There's this mod, which might work. Although apparently it isn't compatible with Arrowhead. Share this post Link to post Share on other sites
AussieSausage 10 Posted September 6, 2010 perfect, it works with arrowhead :) well, im running combined ops and it works, thankyou! Share this post Link to post Share on other sites
dayglow 2 Posted September 6, 2010 I run an Eyefinity setup as well and I leave the NVG scope as is. It is a realistic representation of the loss of peripheral vision when using the equipment. It is really hit home when playing on a triple screen setup as you really feel how narrow the FOV is with the night vision on. Share this post Link to post Share on other sites
CarlGustaffa 4 Posted September 7, 2010 Actually ingame NVG doesn't even come close to the real loss of peripheral vision. :) Don't know how it turns out on a 4:3 display, but on my widescreen I have to constantly hold zoom-in button to get close to the real deal. Normal zoom gives me about 80-90° FOV, while the device is listed with 40° FOV. But I haven't seen any mods that does this (could be achieved with eye about alf the diameter I guess). But it is clear that not everyone wants this level of realism. Hell, we shouldn't even be able to use iron sights with night vision. :) Remove the eye? Oh my... Share this post Link to post Share on other sites
Windexglow 10 Posted September 7, 2010 Actually ingame NVG doesn't even come close to the real loss of peripheral vision. :) Don't know how it turns out on a 4:3 display, but on my widescreen I have to constantly hold zoom-in button to get close to the real deal. Normal zoom gives me about 80-90° FOV, while the device is listed with 40° FOV. But I haven't seen any mods that does this (could be achieved with eye about alf the diameter I guess).But it is clear that not everyone wants this level of realism. Hell, we shouldn't even be able to use iron sights with night vision. :) Remove the eye? Oh my... Heading off to school, but I remember a topic on the forum that did exactly what you want. There's a file in your docs/arma2 that holds vert/hori fov values. He gave a quick tutorial how you measure your monitor to give a 'real' fov. Pretty cool, need to do it again Share this post Link to post Share on other sites
CarlGustaffa 4 Posted September 7, 2010 Know about that one, but I need the expanded FOV for "normal" use. That "perfect FOV" (monitor is window to the game world, and all scales are matching) I get when I zoom in (more or less). So in non zoomed state I won't be getting matching scales, but I will get that added peripheral vision which is realistic (my eyes normally sees more than the monitor, I'm not that near sighted :D). I would probably use that technique though if I had 3 monitors going; always being in a zoomed in state, where extra monitors gives me the lacking peripheral vision. Share this post Link to post Share on other sites